BattlEye and "Invade & Annex" in AW Invade & Annex Development Posted July 25, 2013 Hello guys, As you know after today's patch we have Battleye in stable branch. Do you recommend me using the official BattlEye filters (created initially for dayz) - https://github.com/DayZMod/Battleye-Filters when running your "Invade & Annex" mission? Will they cause some random player kicks when shooting with weapons, launchers, vehicle weapons, respawning/repairing etc. and do I need to edit these filters or use only some of them? Thanks
BattlEye and "Invade & Annex"
in AW Invade & Annex Development
Posted
Hello guys,
As you know after today's patch we have Battleye in stable branch.
Do you recommend me using the official BattlEye filters (created initially for dayz) - https://github.com/DayZMod/Battleye-Filters
when running your "Invade & Annex" mission?
Will they cause some random player kicks when shooting with weapons, launchers, vehicle weapons, respawning/repairing etc. and do I need to edit these filters or use only some of them?
Thanks