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Amentes

Tanks DLC DevBranch report.

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Recent Dev Diary on Tanks DLC.

 

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BLUFOR Rhino MGS and its UP variant. 3-man crew.

 

Armor is no good against 40mm and upwards, but what it lacks in protection, it makes up for in speed.

 

120mm Cannon, 12/8/8/4 APFSDS/HEAT-MP/HE/Laser Guided ATGM. Also packs a .338 co-axial MMG.

 

Commander gets a Laser Designator system.

 

UP variant adds 50. RCWS and ERA to hull front, turret rear and turret sides.

 

A SLAT cage can be added, covering 360 hull coverage on the standard variant and omitting the front hull on the UP.

 

Both variants can load into the Blackfish, like the Marshall.

 

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GREENFOR AWC 301 Nyx. 2-man crew.

 

Basically armored with Paper Maché, this won't stop anything above 7.62x51, however it's extremely maneuverable and pretty quick. It's also smaller than a Hunter, and so makes for a tough target to hit at speed.

 

AT variant provides a .50 turret and an ATGM system capable of loading 2 missiles at a time, with three slow reloads available. Locks to heat, but is weaker than the Gorgon's Titan AT system.

 

Recon variant has no weapons, but provides a Strider-style extendable observation pod, as well as a rotating radar dish.

 

Autocannon variant provides a 20mm rapid-fire cannon with 60/60 AP/HE. Also packs a 7.62 co-axial MMG.

 

AA variant (not pictured) provides a 50. turret and a SAAMI capable of loading 4 missiles with 2 reloads. Haven't tested it's effectiveness, but expect a Cheetah trading damage for reloads.

 

All variants can be configured with SLATs and will load into a Blackfish, though despite leaving plenty of room, it's too heavy to allow anything but a Quad Bike with it.

 

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REDFOR T-140 Angara. 3-man crew. The "Steel Monster on Steroids."

 

Even more durable than the M2A1 Slammer.

 

125mm Cannon with greater maximum engagement range than any other system. 20/12/12 APFSDS/HEAT/HE. 7.62 co-axial. 50. RCWS.

 

You'd expect it to be slow and bulky, but you'd only be half right. This thing is fast in a near-straight line, like the T-100 before it.

 

It's K variant replaces the 50. RCWS with a 30mm autocannon firing 60 MP rounds with three reloads, and also adds a sensor package linking it into the system introduced with Jets DLC.

 

No SLATs for this bad boy though. Not that it needs them anyway.

 

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BLUFOR M4 MAAWS Mod 1

 

BLUFOR's new Light AT.

 

Unguided, lightweight, low volume ammo, that still packs a good punch.

 

Range increments up to 1000 meters. Think of it as an improved RPG-42.

 

This also comes in an AAF variant, M4 MAAWS Mod 0, which essentially just has a shittier optic and AAF camo schemes.

 

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In addition:

REDFOR has a new AT launcher. A slightly more powerful PCML with higher weight and volume ammo, that in return is wire-guided and so can't fire-and-forget.

Quilins now have a variant with the new OPFOR AT launcher replacing the 7.62 Minigun.

Prowlers now have a variant with Titan AT replacing the .50 HMG.

Marshall, Gorgon, Mora, Marid and Kamysh are all able to field SLAT systems, covering a full 360 degrees on all. Some of them also have options for turret SLATs.

All ATGMs but the new REDFOR one can now select Direct- or Top-Attack modes.

 

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Of all that I'm most excited about an RPG option for blufor, but I'm wierd like that.

 

Love me an RPG-42, hate that the camo is opfor; this ticks my boxes.

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On 3/11/2018 at 10:43 AM, Amentes said:

Quilins now have a variant with the new OPFOR AT launcher replacing the 7.62 Minigun.

Prowlers now have a variant with Titan AT replacing the .50 HMG.

The perfect derp-mobiles!! I'm sure it's not gona be abused at all! :D

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The new wire-guided 9M125 Vorona will be much harder to use and not die in the process. I hope it will be at least only slightly heavier than RPG-42, and ammo slightly lighter than  Titan AT missiles.

 

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Both the launcher and the rockets have significantly greater weight and volume, but then they're also the second most powerful AT.

 

I'm not sure what its max effective range is, but the PCML was increased from around 500 to 800.

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Great news about PCML getting better range. Also, new overfly top-down attack of PCML will be much more useful considering new slat and ERA armour placement.

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PCML was a useless piece of garbage.

With Tanks DLC, it fills a useful niche, as it's far more portable than a Titan, while still being able to at least disable anything up to a Kamysh in one good hit.

 

In a PvP setting, it'd definitely be harder to spot a PCML launch as compared to a Titan launch, which would be a big plus in its favor.

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