After playing a bit on AWE and first time on MSO, I'm still pretty new to a lot of mods and approaches.
I've played some roles and looked at what I found in the forums.
Problem is:
reading and actually knowing what you're doing are 2 different things
setting up a testing environment in the editor is not that straight forward
I would like to have a sort of boot camp where there's a proper introduction for the different roles.
It could even branch out to teach people, who already know the basics, more advanced things (which probably already happens, but in cliques the general public might not have access to)
What I'd personally like to see:
How to use mortar effectively
Building sweeping
Basic commands / how to handle a squad
Proper map reading
other stuff you would like to see / know about
To do this every time a new member joins would be a waste, so my idea is to set up a doodle.com (or similar) where 1-2 people who know those roles can say when they're available and when enough people sign up for a date, lead a mission.
Question
tecHunt
After playing a bit on AWE and first time on MSO, I'm still pretty new to a lot of mods and approaches.
I've played some roles and looked at what I found in the forums.
Problem is:
I would like to have a sort of boot camp where there's a proper introduction for the different roles.
It could even branch out to teach people, who already know the basics, more advanced things (which probably already happens, but in cliques the general public might not have access to)
What I'd personally like to see:
To do this every time a new member joins would be a waste, so my idea is to set up a doodle.com (or similar) where 1-2 people who know those roles can say when they're available and when enough people sign up for a date, lead a mission.
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