Not that many people know that ArmA has basically an RTS mode called High Command.
A soldier who is part of high command gets a special view to see troops with group type markers, both friendlies and spotted enemies.
They can issue commands to squad leaders, however the leaders themselves have to decide how to approach those tasks with their squad.
This way you can e.g. play alone or against someone else and have whole armies clash against each other with only 1 human controlling them.
My suggestion now is, maybe it is possible to combine High Command with I&A to make it less chaotic.
The basic I&A game consists of people spawning in, loading their gear, jumping in heli, running around in AO, then die... rinse and repeat, more or less.
Especially vehicles are kind of "wasted" as they either just stand around in base, or are used by a single person to get somewhere, then left behind.
Maybe it's possible to make better use of equipment and make people do side missions more reliable, if there is someone who points out priority targets without telling people exactly how to do it.
Now, I've played High Command a bit with a friend back then, but tbh, I'm not very good at it.
However, I'm sure some of you are more capable.
And even if you think this is a dumb idea or that you can do all of that with Zeus already, still, check out High Command.
It's actually quite neat as a singleplayer mode in ArmA.
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tecHunt
Not that many people know that ArmA has basically an RTS mode called High Command.
A soldier who is part of high command gets a special view to see troops with group type markers, both friendlies and spotted enemies.
They can issue commands to squad leaders, however the leaders themselves have to decide how to approach those tasks with their squad.
This way you can e.g. play alone or against someone else and have whole armies clash against each other with only 1 human controlling them.
My suggestion now is, maybe it is possible to combine High Command with I&A to make it less chaotic.
The basic I&A game consists of people spawning in, loading their gear, jumping in heli, running around in AO, then die... rinse and repeat, more or less.
Especially vehicles are kind of "wasted" as they either just stand around in base, or are used by a single person to get somewhere, then left behind.
Maybe it's possible to make better use of equipment and make people do side missions more reliable, if there is someone who points out priority targets without telling people exactly how to do it.
Now, I've played High Command a bit with a friend back then, but tbh, I'm not very good at it.
However, I'm sure some of you are more capable.
And even if you think this is a dumb idea or that you can do all of that with Zeus already, still, check out High Command.
It's actually quite neat as a singleplayer mode in ArmA.
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