Amentes Posted November 19, 2017 Share Posted November 19, 2017 Pilots can access the GPS, but some airframes don't allow it to be opened. Link to comment Share on other sites More sharing options...
Origins Posted November 19, 2017 Share Posted November 19, 2017 Cache's are spawning in the zones, what so ever, and it is consistent couldn't find in that area Link to comment Share on other sites More sharing options...
Origins Posted November 19, 2017 Share Posted November 19, 2017 also, many many AI are "bugged" they don't move, can't kill or be killed, nor deleted or moved via zeus (via karate, i don't have access to Zeus) and Atools Link to comment Share on other sites More sharing options...
Karate Pyjamas Posted November 19, 2017 Share Posted November 19, 2017 Confirm, first on Bornholm now also on Lythium. AI does the walking animation but doesn't move physically. Civs also start bouncing up and down rapidly around the same time the bug occurs. Not all AI is affected though. Would almost think it's an issue with HC's? Link to comment Share on other sites More sharing options...
Ryko Posted November 19, 2017 Author Share Posted November 19, 2017 1 hour ago, Karate Pyjamas said: Would almost think it's an issue with HC's? That's what I was thinking. Will have a look Link to comment Share on other sites More sharing options...
Ryko Posted November 20, 2017 Author Share Posted November 20, 2017 Stiletto has been updated to version 0.26 on all maps. Change log 026 1. Fixed text messaging across maps. 2. Fixed map markers not moving correctly with intel review. 3. Changed headless client setup for increased stability (I've never been 100% sure that ACEX doing a great job in balancing AI across headless clients, so this is sort of a test to see if there is a net performance gain. 0.26 uses only one HC, for ambient AI only, and there is no load balancing). 4. Bozcaada carrier moved significantly closer to the island. 5. Bornolm, moved UAV spawn location to prevent spawn-splosion. Known bug: using an Eastern faction prevents blufor tracking system from working properly. Link to comment Share on other sites More sharing options...
hobnob11 Posted November 20, 2017 Share Posted November 20, 2017 KP spawned the UH-60 ESSS (The black-hawk with pylons) and its super cool, can we please have this added to the Heli list for the appropriate faction (us army and socom i think) Link to comment Share on other sites More sharing options...
Karate Pyjamas Posted November 20, 2017 Share Posted November 20, 2017 23 minutes ago, hobnob11 said: KP spawned the UH-60 ESSS (The black-hawk with pylons) and its super cool, can we please have this added to the Heli list for the appropriate faction (us army and socom i think) KPJ, wai thank you. Also it's bulky and ugly, but it's cool too Link to comment Share on other sites More sharing options...
Stanhope Posted November 21, 2017 Share Posted November 21, 2017 10 hours ago, hobnob11 said: spawned the UH-60 ESSS (The black-hawk with pylons) and its super cool, can we please have this added to the Heli list *cough cough* *cough* Noah_Hero 1 Link to comment Share on other sites More sharing options...
GhostDragon Posted November 21, 2017 Share Posted November 21, 2017 .26 Bozcaada is bugged in AWE not spawning in arsenal or base zone Arsenal does not spawn on the carrier and the blue base zone box is not shown on map Ryko 1 Link to comment Share on other sites More sharing options...
Ryko Posted November 23, 2017 Author Share Posted November 23, 2017 Updated Bozcaada today, it's a revised 0.26 1. Fixed arsenal spawning issue 2. Updated vehicle types to include the new RHS content (UH60, M1220, M1223 variants - these are all either Army or Socom assets) 3. Logi engineers now have a new option under Special structures to CLEAN BASE Link to comment Share on other sites More sharing options...
Stanhope Posted November 23, 2017 Share Posted November 23, 2017 Bozcaada 0.26 if i'm not mistaken: 5 minutes after spawning an A-10 in it's still floating: Got to a fob, the ammo box didn't have the arsenal option. Most likely a JIP problem as i joined after this FOB was made: Link to comment Share on other sites More sharing options...
Johnson Posted November 24, 2017 Share Posted November 24, 2017 On the topic of that spawn point Arsenal, I know I'm not alone when I say it's a bit too much. It basically devalues Logi quite a lot. Ammo, launcher, med and supply crates are now all useless. Removing this Arsenal would be so much better for FOB building, meaning ammo crates and such are actually useful, making FOBs and Logi incredibly more multidimensional. Aside from that, love that we can actually see where the Spawn Point is being placed now, thanks! Link to comment Share on other sites More sharing options...
Ryko Posted November 24, 2017 Author Share Posted November 24, 2017 33 minutes ago, J0hnson said: On the topic of that spawn point Arsenal, I know I'm not alone when I say it's a bit too much. The problem is that this situation brings into sharp focus a clear divide between opinions. Command had decided to run the operations purely from the FOB, so if you spawn from the FOB as directed, you have no way to bring up a loadout from the virtual arsenal if there is no arsenal. I agree that having the arsenal there devalues the work of Logi, so what I may work to is to make the arsenal a temporary one - ie., it's present for a few minutes after you spawn, and then it de-spawns. - R Minipily 1 Link to comment Share on other sites More sharing options...
Amentes Posted November 24, 2017 Share Posted November 24, 2017 It's already possible to spawn at primary, select a kit, save it, and then respawn at FOB with that kit. I don't really see why an Arsenal at FOB was ever necessary. Minipily and Noah_Hero 2 Link to comment Share on other sites More sharing options...
hobnob11 Posted November 24, 2017 Share Posted November 24, 2017 I think logi boxes are still useful, but for supplying troops out in the field so they don't have to keep going back to base after every mission. having logi fill up an fob with 20 crates of ammo and supplies just adds lag. Link to comment Share on other sites More sharing options...
Origins Posted November 24, 2017 Share Posted November 24, 2017 9 hours ago, Ryko said: The problem is that this situation brings into sharp focus a clear divide between opinions. Command had decided to run the operations purely from the FOB, so if you spawn from the FOB as directed, you have no way to bring up a loadout from the virtual arsenal if there is no arsenal. I agree that having the arsenal there devalues the work of Logi, so what I may work to is to make the arsenal a temporary one - ie., it's present for a few minutes after you spawn, and then it de-spawns. - R maybe, when logi is enabled. arsenal in FOB's disabled? also, the F/A 18e is broken with the current system, due to the inability to use the GPS system to target on the map. don't know if this is due to ace or something else. Basically the JSOW and SLAM, and a few others are pointless Link to comment Share on other sites More sharing options...
Colsta Posted November 24, 2017 Share Posted November 24, 2017 2 hours ago, Origins said: maybe, when logi is enabled. arsenal in FOB's disabled? As far as I know, unless there's a Zeus, FOBs can't be spawned without Logi. Link to comment Share on other sites More sharing options...
Ryko Posted November 24, 2017 Author Share Posted November 24, 2017 2 hours ago, Origins said: maybe, when logi is enabled. arsenal in FOB's disabled? Circular argument as FOB only gets constructed when Logi is active... I like the premise of a temporary arsenal, though that wouldn't stop players from respawning to regain an arsenal. Quote the F/A 18e is broken with the current system This thread should be used for Stiletto feedback only... personally the GPS targeting system is OP anyway Link to comment Share on other sites More sharing options...
Johnson Posted November 24, 2017 Share Posted November 24, 2017 13 hours ago, Ryko said: I agree that having the arsenal there devalues the work of Logi, so what I may work to is to make the arsenal a temporary one - ie., it's present for a few minutes after you spawn, and then it de-spawns. I can certainly accept that. Link to comment Share on other sites More sharing options...
Origins Posted November 24, 2017 Share Posted November 24, 2017 3 hours ago, Ryko said: Ci Ryko quoted you in a topic: Stiletto Feedback Thread3 hours ago This thread should be used for Stiletto feedback only... personally the GPS targeting system is OP anyway I mean for the loadout system on the mission Link to comment Share on other sites More sharing options...
Johnson Posted November 24, 2017 Share Posted November 24, 2017 15 hours ago, Amentes said: It's already possible to spawn at primary, select a kit, save it, and then respawn at FOB with that kit. I don't really see why an Arsenal at FOB was ever necessary. My point exactly Minipily 1 Link to comment Share on other sites More sharing options...
Ryko Posted November 24, 2017 Author Share Posted November 24, 2017 5 minutes ago, J0hnson said: My point exactly Because people were asking for teleporters between the main base (often a carrier) and a fob. You can spawn at a FOB, but if you haven't quick saved a loadout, you are stuck with the default loadout. Johnson 1 Link to comment Share on other sites More sharing options...
Noah_Hero Posted November 24, 2017 Share Posted November 24, 2017 8 minutes ago, Ryko said: but if you haven't quick saved a loadout, you are stuck with the default loadout. That might be the case and the default loadout might not be optimized but is still perfectly playable. So no problem at all And I guess (and hope) everyone on AWE knows how to quick save a loadout... So basically you can "teleport" and still have your preferred loadout Link to comment Share on other sites More sharing options...
Stanhope Posted November 24, 2017 Share Posted November 24, 2017 42 minutes ago, Noah_Hero said: And I guess (and hope) everyone on AWE knows how to quick save a loadout... Except new players who are joining AWE for the first time. Link to comment Share on other sites More sharing options...
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