Copey Posted July 19, 2017 Share Posted July 19, 2017 When: Sunday 30th July, 1830 UK LOCAL (GMT +1) Server: EU3/AWE Briefing / Planning: 1815 UK LOCAL (GMT +1) Mission Start: 1840 Map: Bozcaada Mods: Standard AWE First person lock: No Loadouts: Pre-set with a limited arsenal Respawns: Yes Mission Length: ~120 minutes. Factions: BLUFOR (US Army) vs OPFOR (Russian Forces) JIP: Yes Number of Slots: 37 (with 1 Zeus operator) Sign Up Link: https://goo.gl/forms/c9gAncvzMhaSoHEH2 Summary: The Russians after their victory in Crimea, have made the over aggressive move to stretch out into the islands of the Mediterranean Sea. The Russians invaded what they believed to be an undefended Turkish Island, however their intelligence did not find the American Mechanised Company training on the island. Push back the Russian invasion and destroying any short range cruise missile sites. Any questions, comments or suggestions should be posted below. Regards, Copey BenjaminHL 1 Link to comment Share on other sites More sharing options...
BenjaminHL Posted July 20, 2017 Share Posted July 20, 2017 Just to flesh out a few details: This mission is what I feel is a good mix of fast paced mechanized combat along with a heavy dose of urban combat, which will challenge your mechanized squads. To this affect re-spawning is allowed to keep up pace of play, re-spawning is enabled on all strikers (like you might do in BF4). The composition will ideally be a mix of 3 HMG or GMG Strikers and a MGS Striker with a command and repair Striker. Squads are like this: Infantry: 9 man squad with two colored fire teams x3 Crews: 2 man teams, driver and commander/gunner x4 Pilot: 2 man team AH64 (will be filled last) x1 CMD: 2 man team with Plat CO and Plat Eng. x1 I hope to see a large player turn out to make this a fun as possible all while showing off one of the new terrains, Ben Link to comment Share on other sites More sharing options...
Fugitz Posted July 20, 2017 Share Posted July 20, 2017 Is it possible to participate in the Gamenight even if i didn't sign up? Or if i sign up, what happens if i cant participate? Link to comment Share on other sites More sharing options...
BenjaminHL Posted July 20, 2017 Share Posted July 20, 2017 @Fugitz just sign up and if you come I'll know what role you would like. Link to comment Share on other sites More sharing options...
BenjaminHL Posted July 20, 2017 Share Posted July 20, 2017 This will be very helpful for this mission and if you read it the gameplay will be better for all: Noah_Hero 1 Link to comment Share on other sites More sharing options...
Noah_Hero Posted July 20, 2017 Share Posted July 20, 2017 44 minutes ago, BenjaminHL said: This will be very helpful for this mission and if you read it the gameplay will be better for all: As much as I appreciate that you linked my comment, you might want to remove the "#comment-53535" at the end of the link so that it goes to the post itself instead of automaticalls scrolling down to my comment Like that: BenjaminHL 1 Link to comment Share on other sites More sharing options...
BenjaminHL Posted July 25, 2017 Share Posted July 25, 2017 Just a quick update: For a change I will be playing in my own gamenight, as such this gamenight will be zeus'd by @SkullCollector! Link to comment Share on other sites More sharing options...
MacGregor Posted July 26, 2017 Share Posted July 26, 2017 I'll be joining as well. First major OP for me, wish me luck! Karate Pyjamas and BenjaminHL 2 Link to comment Share on other sites More sharing options...
Amentes Posted July 26, 2017 Share Posted July 26, 2017 Would go, can't go, sorry Link to comment Share on other sites More sharing options...
BenjaminHL Posted July 26, 2017 Share Posted July 26, 2017 @Amentes thanks for letting me know and have a good time with whatever you are doing. Link to comment Share on other sites More sharing options...
kman Posted July 26, 2017 Share Posted July 26, 2017 On 7/19/2017 at 9:23 PM, Copey said: Number of Slots: 37 (with 1 Zeus operator) Got a question - is one Zeus slot technical limit (game/server can't handle it, bigger lags)? I would like to sometimes help Zeus AWE missions, but since I don't have any prior experience with this, would prefer to do it with advice of experienced Zeus first. Link to comment Share on other sites More sharing options...
Noah_Hero Posted July 26, 2017 Share Posted July 26, 2017 49 minutes ago, kman said: Got a question - is one Zeus slot technical limit (game/server can't handle it, bigger lags)? I would like to sometimes help Zeus AWE missions, but since I don't have any prior experience with this, would prefer to do it with advice of experienced Zeus first. On AWE are two Zeus slots but you can also Zeus with more people at the same time. Link to comment Share on other sites More sharing options...
BenjaminHL Posted July 26, 2017 Share Posted July 26, 2017 @kman There isn't a real limit to Zeus. I make my own missions basically from the ground up, so in theory I can have how ever many slots as I want. And second as for experience it is honestly just best to get fimilar with Zeus in the editor and then host your own GN to give it a go. Just start out conservative. -Ben Link to comment Share on other sites More sharing options...
kman Posted July 26, 2017 Share Posted July 26, 2017 Ye I tried in editor, I can move around, spawn units, order them to move/attack and puppeteer AI units. But have no experience with ARES (or how to actualy load it alongside of AWE mods) and other advanced stuff. I think Zeused missions are best since it makes AI to behave more realistically, you can keep eye for them not to wander off ETC.. I'm also for conservative use, there is always better option to prod players to move then to start mortaring them... Anyway, If Skull have me I would give it a go, or perhaps on AWE when other Zeus has time to show some advanced techniques. Link to comment Share on other sites More sharing options...
Karate Pyjamas Posted July 28, 2017 Share Posted July 28, 2017 On 27/07/2017 at 0:12 AM, kman said: Ye I tried in editor, I can move around, spawn units, order them to move/attack and puppeteer AI units. But have no experience with ARES (or how to actualy load it alongside of AWE mods) and other advanced stuff. I think Zeused missions are best since it makes AI to behave more realistically, you can keep eye for them not to wander off ETC.. I'm also for conservative use, there is always better option to prod players to move then to start mortaring them... Anyway, If Skull have me I would give it a go, or perhaps on AWE when other Zeus has time to show some advanced techniques. As of now player Zeus's are only for personal hosted GN's on AWE. Spartan doesn't apply to AWE. However, I feel that allowing player Zeus to help during GN's not their own might be beneficial. I hope to bring this to discussion within the team. Given the nature of AWE I do strongly believe that allowing Zeus to players outside of (personal) GN's is not beneficial to the server, there's too much responsibility as it's a bit of a niche market of players and most of the players are regulars, we don't want metagaming or accusations flying about. BenjaminHL, Xwatt, Amentes and 1 other 4 Link to comment Share on other sites More sharing options...
kman Posted July 28, 2017 Share Posted July 28, 2017 Yes. I agree that for gauntlet, its better to leave Zeus only to people who have commited to be Admins. I was asking just in relation to the gamenight. Benjamin however already submitted the mission and it would need to be changed for more Zeus slots, so maybe next time. BenjaminHL 1 Link to comment Share on other sites More sharing options...
BenjaminHL Posted July 30, 2017 Share Posted July 30, 2017 Gamenight is today at 1830 UK hope to see a lot of you there! Einarsen 1 Link to comment Share on other sites More sharing options...
Einarsen Posted July 30, 2017 Share Posted July 30, 2017 Thanks for a great OP Benjamin and all others! Uploading my view of the OP right now, expect a link here tomorrow! kman 1 Link to comment Share on other sites More sharing options...
BenjaminHL Posted July 30, 2017 Share Posted July 30, 2017 Had a great time as well and I hope you all did too. A bit better picture: Einarsen and Hashlog 2 Link to comment Share on other sites More sharing options...
MacGregor Posted July 31, 2017 Share Posted July 31, 2017 Had a blast while it lasted. I had quite a few problems, first arma3sync bugged out on me and I had to redownload a whole bunch of mods, that's why I was late. After that apparently my comms didn't work at all. And then I DC'd for no apparent reason and Arma stopped working. Off fo a great start Stanhope 1 Link to comment Share on other sites More sharing options...
Einarsen Posted July 31, 2017 Share Posted July 31, 2017 Hashlog 1 Link to comment Share on other sites More sharing options...
Minipily Posted August 1, 2017 Share Posted August 1, 2017 Bring back SCUD Nuclear missions BenjaminHL, JANXOL and Noah_Hero 3 Link to comment Share on other sites More sharing options...
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