this setObjectTexture [0, "a3\soft_f_beta\mrap_03\data\mrap_03_ext_co.paa"];
on unarmed Striders and
this setObjectTexture [0, "a3\soft_f_beta\mrap_03\data\mrap_03_ext_co.paa"];
this setObjectTexture [1, "a3\data_f\vehicles\turret_co.paa"];
on armed variants?
For BLUFOR ones only, of course. It's a skin BIS never fully finished and thus never put in the game, the files come with every copy of Arma anyways (for a brief time after Apex release a tickbox slipped past BIS and this camo was selectable in the Virtual Arsenal). The interior remains kinda AAF-ish, but the outside of the vehicles looks less inviting for friendly fire.
Question
ansin11
Could we run
on unarmed Striders and
on armed variants?
For BLUFOR ones only, of course. It's a skin BIS never fully finished and thus never put in the game, the files come with every copy of Arma anyways (for a brief time after Apex release a tickbox slipped past BIS and this camo was selectable in the Virtual Arsenal). The interior remains kinda AAF-ish, but the outside of the vehicles looks less inviting for friendly fire.
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