Aegis_RVIR Posted May 12, 2017 Share Posted May 12, 2017 So, with the majority of worries from my exam behind me and a three day weekend as reward, I decided it is time to build another mission. 3 teams, each on another side (Bluefor, Opfor and Independent). Each team having 6/8/12 players. Each Team has a maximum amount of respawn tickets, was thinking about 100 or 75 for each team. All Team are put in an arena (location still to be decided) to fight each other. Winning team can be determined in 2 ways: Last team standing After X minutes, the team with the most control points wins. Control points are locations that can be captured by a side. Each time has a limited pool of vehicles, airdrops and fire support avaible at the beginning of a round. When a team wins, mission gets reset and teams get other spawns. Playing best out of 3/4/5 to determine real winner. Some extra information: Loadouts are restricted to base loadouts, but can be modified using the supplies at your respawn. Avaible loadouts are: AT rifleman Marksman Demo specialist Rifleman Medic UAV operator Autorifleman So that's it, what do you guys think? Please put all your feedback down below, what do I need to add? What needs to be changed or is this a plain stupid idea? Your friendly neighborhood Cryo Lux 1 Link to comment Share on other sites More sharing options...
Lux Posted May 12, 2017 Share Posted May 12, 2017 + from me :^) Link to comment Share on other sites More sharing options...
Aegis_RVIR Posted May 13, 2017 Author Share Posted May 13, 2017 Due to lack of response, I'll put this project on a lower priority/on halt until more responses come. Link to comment Share on other sites More sharing options...
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