For a long time now the Greyhawk UAVs have been the only CAS option available in I&A (excluding reward vehicles).
I think that the guided bombs that the UAVs have are quite ideal for gameplay.
In theory UAVs are great, being able to take off/land, fly and even destroy targets by themselves.
However as many know, UAVs are a little... unreliable, meaning that they must be controlled manually for most tasks.
With two greyhawks in the sky the UAV operator won't have time for much else, like using darters.
Enemy CAS:
We currently have no way of dealing with enemy Neophrons aside from base AA (if available) or an AT player carrying an AA launcher (never).
We used to have an AA buzzard in I&A 2, but not anymore
This results in pilots and ground vehicles helplessly being destroyed by the enemy CAS.
Yes I know we get it at the FOB but that can take many hours to get, so is not a solution.
My idea:
Remove greyhawks as a default spawn, and add them to the side rewards list.
Add the buzzard CAS as a default spawn.
For info, the buzzard has 300 20mm cannon rounds, 2 ATGMs, 2 guided bombs, and 2 AA missiles.
My hope is that by having the buzzard we can keep the same CAS ability of the greyhawks, minus all the bugs associated with UAVs.
By having a buzzard pilot we also have a more reliable way of dealing with enemy CAS.
It would also mean that the UAV operator's new focus would be on using his darters much more effectively.
The UAV op can also now be the primary person who can lase targets for the CAS pilot (replacing the previously useless JTAC role).
Extra points:
In the near future when the update for dynamic loadouts on jets arrives, the buzzard's loadout can be completely customised, for example the 2 ATGMs could be switched for 2 more GBUs etc.
I don't know if it would be necessary, but with this change a new pilot slot could be added, possibly just for jets/CAS?
Question
Jason.
Current situation:
For a long time now the Greyhawk UAVs have been the only CAS option available in I&A (excluding reward vehicles).
I think that the guided bombs that the UAVs have are quite ideal for gameplay.
In theory UAVs are great, being able to take off/land, fly and even destroy targets by themselves.
However as many know, UAVs are a little... unreliable, meaning that they must be controlled manually for most tasks.
With two greyhawks in the sky the UAV operator won't have time for much else, like using darters.
Enemy CAS:
We currently have no way of dealing with enemy Neophrons aside from base AA (if available) or an AT player carrying an AA launcher (never).
We used to have an AA buzzard in I&A 2, but not anymore
This results in pilots and ground vehicles helplessly being destroyed by the enemy CAS.
Yes I know we get it at the FOB but that can take many hours to get, so is not a solution.
My idea:
Remove greyhawks as a default spawn, and add them to the side rewards list.
Add the buzzard CAS as a default spawn.
For info, the buzzard has 300 20mm cannon rounds, 2 ATGMs, 2 guided bombs, and 2 AA missiles.
My hope is that by having the buzzard we can keep the same CAS ability of the greyhawks, minus all the bugs associated with UAVs.
By having a buzzard pilot we also have a more reliable way of dealing with enemy CAS.
It would also mean that the UAV operator's new focus would be on using his darters much more effectively.
The UAV op can also now be the primary person who can lase targets for the CAS pilot (replacing the previously useless JTAC role).
Extra points:
In the near future when the update for dynamic loadouts on jets arrives, the buzzard's loadout can be completely customised, for example the 2 ATGMs could be switched for 2 more GBUs etc.
I don't know if it would be necessary, but with this change a new pilot slot could be added, possibly just for jets/CAS?
Please discuss!
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