Lost Bullet Posted January 19, 2017 Share Posted January 19, 2017 With the new/updated mods a BMP while driving in the road was invisible, we could only see the smoke from the engine and only when it was closer than 20m it stopped being invisible, weird stuff that one. Link to comment Share on other sites More sharing options...
Ryko Posted January 19, 2017 Share Posted January 19, 2017 Sounds like a memory / textures issue to me, let me know if it keeps happening with BMPs specifically. Link to comment Share on other sites More sharing options...
Teddy Posted January 19, 2017 Share Posted January 19, 2017 8 minutes ago, Ryko said: Sounds like a memory / textures issue to me, let me know if it keeps happening with BMPs specifically. Been happening with BTRs as well for a while for me, they'll active their cloaking device at about 200m until i zoom in. Link to comment Share on other sites More sharing options...
Ryko Posted January 19, 2017 Share Posted January 19, 2017 That totally sounds like a memory / texture thing. Link to comment Share on other sites More sharing options...
LEO Posted January 19, 2017 Share Posted January 19, 2017 also let me add that some russianboddy armore seams to be impenetrable Link to comment Share on other sites More sharing options...
Blue-958- Posted January 19, 2017 Share Posted January 19, 2017 Same problem as lost, what can we do? Link to comment Share on other sites More sharing options...
Ryko Posted January 19, 2017 Share Posted January 19, 2017 There's not much we can do on the server level. If it is indeed a new bug with RHS then the best you can do is report on their website... I would suggest including a video or something so they can better diagnose whether it's your computer or their mod. My theory is that the RHS models use higher quality textures, which require more space in memory, and if you are using a HDD or not enough RAM then it can't swap out in time. Link to comment Share on other sites More sharing options...
BenjaminHL Posted January 19, 2017 Share Posted January 19, 2017 Also the way that arma started to change its rendering of objects after apex is that if you aren't looking at it then it isn't model well or sometimes not at all. It is a client side thing and the bmp is always there on the server. The only fixes for you is what ryko said above, but they aren't the most practical (obviously). Speculating here but it may be that because the bmp has such a high quality texture aka. a big file size that it doesn't load or takes forever and or is not prioritized to load. Link to comment Share on other sites More sharing options...
ShadowAce11 Posted January 20, 2017 Share Posted January 20, 2017 I can vouch for this as well. It hasn't been as bad as what some of you say for me, but there are certainly times where we're close, I look away, look back, and for a split second all I see is the crew floating in the air. I would just go with Ryko here and say it's a rendering problem on RHS's side. Link to comment Share on other sites More sharing options...
Origins Posted January 20, 2017 Share Posted January 20, 2017 What qualities of textures are you guys running? Server and client? Sent from my MotoG3 using a phone app that is really irritating because it constantly advertises itself. Link to comment Share on other sites More sharing options...
Blue-958- Posted January 20, 2017 Share Posted January 20, 2017 Medium all round, most of the antialising and stuff like that turned off, running at about 30fps Link to comment Share on other sites More sharing options...
SiegeSix Posted January 21, 2017 Share Posted January 21, 2017 I just had a bit of gameplay today and I kept receiving calls about smoke appearing out of the blue. When I send 2 guys to check out the smoke they reported a MBT (T-72) magically appeared next to them where the smoke appeared. Same happen a bit later when we encountered a BMP, none of us saw it ti'll it was right in front of us. Link to comment Share on other sites More sharing options...
PERO Posted January 21, 2017 Share Posted January 21, 2017 I had a quick look through RHS feedback tracker, amongst English reports, I have not spotted anyone reporting same issue. Have you guys update old RHS mods (by renaming folders to match new ones) or have you downloaded new files only? KingFronXos 1 Link to comment Share on other sites More sharing options...
Ryko Posted January 22, 2017 Share Posted January 22, 2017 I experienced this issue today. It was a BMP that drove by, perhaps 100m distant; could only see the smoke plume unless I zoomed in, at which point it "resolved". Zoom out, and it disappeared. Oddly enough, a moment later another BMP drove by at the exact same distance, and I could see it just fine, no zooming required. I wonder if it was a different model of BMP, and if this is a LOD (level of detail) issue related to that model. Link to comment Share on other sites More sharing options...
PERO Posted January 22, 2017 Share Posted January 22, 2017 @Rykocheck classnames, they might have change something and Gauntlet is using a "hidden" classname of something. Link to comment Share on other sites More sharing options...
Ryko Posted January 23, 2017 Share Posted January 23, 2017 In testing, the faulty model is the BRM-1K. I'm removing it from the list of OPFOR units for the time being. I've also posted the bug report on RHS's issue tracker. PERO, GhostDragon, Karate Pyjamas and 2 others 5 Link to comment Share on other sites More sharing options...
PERO Posted January 25, 2017 Share Posted January 25, 2017 Ryko submitted the bug to RHS, which they have resolved for their internal version, meaning next update should contain the fix (soon I hope). Link to comment Share on other sites More sharing options...
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