Earlier today, we had an AO in which an Orca and 2 Neo's spawned. Multiple times I requested people to get their AA gear if possible to take down these aircrafts. As expected though no one replied and we had to deal with the aircrafts for quite a while. Now I know that the Buzzard has been removed due to the removal of enemy jets continuously spawning whilst the radiotower is still up. However, we still get heli's and jets to spawn with AO's themselves and they can be a pain.
Iranzan also me the Buzzard AA was removed cause it was also being used as CAS, with the upcoming new Zeus' we could maybe enforce it, even when Admins aren't on the server, that it's not being used for that purpose anymore. Also, perhaps a longer spawn timer could be implemented so it doesn't get abused, perhaps a 20 or 30min respawn timer?
Regularly I see people taking Bobcat's to AO's and use it as a tank rather than a support/repair vehicle and pilots in base are struggling to get their heli's repaired and refueled at the same time. Maybe (not sure if this is doable) we could restrict the Bobcat to a 1-2km radius from it's original spawn so it'll always be closeby for pilots and other vehicles to use at the base if needed. Having to walk towards the HEMMT's to first get it repaired and then later refueled is not only time consuming but also relatively annoying. Or perhaps add a second Bobcat, one that can be used for AO's and the other have it restricted to base only, if this is possible scriptwise though.
Question
D.Devil
Earlier today, we had an AO in which an Orca and 2 Neo's spawned. Multiple times I requested people to get their AA gear if possible to take down these aircrafts. As expected though no one replied and we had to deal with the aircrafts for quite a while. Now I know that the Buzzard has been removed due to the removal of enemy jets continuously spawning whilst the radiotower is still up. However, we still get heli's and jets to spawn with AO's themselves and they can be a pain.
Iranzan also me the Buzzard AA was removed cause it was also being used as CAS, with the upcoming new Zeus' we could maybe enforce it, even when Admins aren't on the server, that it's not being used for that purpose anymore. Also, perhaps a longer spawn timer could be implemented so it doesn't get abused, perhaps a 20 or 30min respawn timer?
Regularly I see people taking Bobcat's to AO's and use it as a tank rather than a support/repair vehicle and pilots in base are struggling to get their heli's repaired and refueled at the same time. Maybe (not sure if this is doable) we could restrict the Bobcat to a 1-2km radius from it's original spawn so it'll always be closeby for pilots and other vehicles to use at the base if needed. Having to walk towards the HEMMT's to first get it repaired and then later refueled is not only time consuming but also relatively annoying. Or perhaps add a second Bobcat, one that can be used for AO's and the other have it restricted to base only, if this is possible scriptwise though.
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