TheScar Posted August 3, 2016 Share Posted August 3, 2016 Since playing I+A v2.86L it came to my notice that enemy air threats are barely any harm anymore ... you get the occasional jet strafing base 90% less than before (not rly a bad thing) - but i have yet to get engaged by air on my runs to missions/general travel. The enemy choppers guarding AOs do mostly just circle AOs without really engaging to kill/harm and are (to) easy to take out. On before versions i fired usually 6 Titan AA´s per AO to cut enemy air threats - on current version i barely use 1-2,sometimes there s not even any need of carrying AA at all. Also,the nublet pilots on EU1 face barely any interruption in their flight lessons - because way to less enemy fighter patrols (currently patroling AO in a 2k radius,then vanish) - which also makes working on radiotower to stop jet spawns basically a waste of time as no consequences have to be faced if radiotower is not taken out in time. Therefor i suggest reverting enemy CAS behaviour/spawn rate back to <v2.86L Radfahrer 1 Link to comment Share on other sites More sharing options...
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