So this has been out for a while but for some reason we never brought it back onto our servers. So I was largely unaware of just how improved the fatigue and weight system has become. Alganthe said I should check it out and its greatly better than what we have now. Currently on the servers we have weight turned off meaning players can carry as much as they want, but it also means you get that really extreme weapon sway.
With the updated weight system you can carry a good amount of weight and this will effect your ability to move around but the optic sway is greatly reduced on how it used to behave. If we put this system back on the servers especially I&A it would benefit in two ways:
1) slow down gameplay as people carrying titans and 10 belt mags couldnt just sprint around as if they are running a 100m race
2) reduce the amount of firepower generally carried making people more careful about engagements.
I made a short video demonstrating how it currently works
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Guest Luetin
So this has been out for a while but for some reason we never brought it back onto our servers. So I was largely unaware of just how improved the fatigue and weight system has become. Alganthe said I should check it out and its greatly better than what we have now. Currently on the servers we have weight turned off meaning players can carry as much as they want, but it also means you get that really extreme weapon sway.
With the updated weight system you can carry a good amount of weight and this will effect your ability to move around but the optic sway is greatly reduced on how it used to behave. If we put this system back on the servers especially I&A it would benefit in two ways:
1) slow down gameplay as people carrying titans and 10 belt mags couldnt just sprint around as if they are running a 100m race
2) reduce the amount of firepower generally carried making people more careful about engagements.
I made a short video demonstrating how it currently works
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