I have finally "finished" my TVT mission edit of I&A. I don't think these kind of projects are ever really finished, but I think this is at a decent stage now to ask others to help and for me to focus on other things. I don't have an exact count of how many hours it took me to fiddle and faff my way towards this point, but it has been a long road.
Basically it has all the things you have come to love and expect from I&A vs AI but with some new TVT specific elements and a few extra features I wanted to see involved. I made it for the casual public crowd but it has loads of parameters for tweaking the mission to be a little more "serious". Hopefully it is useful to the AW community.
3 Factions (NATO, CSAT, AAF), 20 players a side, radiotower plus conquest style capture in the main AO. One team is picked to defend while the other two attack. Defenders default win in the Main AO after 60min. AI just there to slow attackers down. Same story for the side missions except they expire quicker and yield lower level rewards.
I have put a lot of editing time into customizing the gear options available and making sure players spawn with the basics for their class right off the bat. I've also tried to "balance" teams and encourage squad play. You can expect to do some HALO jumping and see some AI paradropping in too.
There are still a few niggling bugs (e.g. some lifting) but nothing that should be game breaking as far as I know. If you come across something, please let me know and I'll try sort it. I'm not a programmer though and I'm sure there are people in AW who would do a much better job than I in terms of taking this mission forward.
I don't claim ownership of anything, this mission belongs to AW and they are able to do as they please with it. You can download the mission below and I have included a little notes file in the pbo for details on my plans for the future and what remains to be done etc. I'd also welcome any ideas to make TVT a thing.
You don't need any mods to play but the standard mods set on EU1/2 should be nice additions! I think the mission would run well FPS and gameplay wise on Veteran difficulty as you could disable a lot of the performance raping aids needed for forcing regular play. Either way it should be a blast when you have more than 5 a side.
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Hubrisz4
I have finally "finished" my TVT mission edit of I&A. I don't think these kind of projects are ever really finished, but I think this is at a decent stage now to ask others to help and for me to focus on other things. I don't have an exact count of how many hours it took me to fiddle and faff my way towards this point, but it has been a long road.
Basically it has all the things you have come to love and expect from I&A vs AI but with some new TVT specific elements and a few extra features I wanted to see involved. I made it for the casual public crowd but it has loads of parameters for tweaking the mission to be a little more "serious". Hopefully it is useful to the AW community.
3 Factions (NATO, CSAT, AAF), 20 players a side, radiotower plus conquest style capture in the main AO. One team is picked to defend while the other two attack. Defenders default win in the Main AO after 60min. AI just there to slow attackers down. Same story for the side missions except they expire quicker and yield lower level rewards.
I have put a lot of editing time into customizing the gear options available and making sure players spawn with the basics for their class right off the bat. I've also tried to "balance" teams and encourage squad play. You can expect to do some HALO jumping and see some AI paradropping in too.
There are still a few niggling bugs (e.g. some lifting) but nothing that should be game breaking as far as I know. If you come across something, please let me know and I'll try sort it. I'm not a programmer though and I'm sure there are people in AW who would do a much better job than I in terms of taking this mission forward.
I don't claim ownership of anything, this mission belongs to AW and they are able to do as they please with it. You can download the mission below and I have included a little notes file in the pbo for details on my plans for the future and what remains to be done etc. I'd also welcome any ideas to make TVT a thing.
You don't need any mods to play but the standard mods set on EU1/2 should be nice additions! I think the mission would run well FPS and gameplay wise on Veteran difficulty as you could disable a lot of the performance raping aids needed for forcing regular play. Either way it should be a blast when you have more than 5 a side.
I hope you enjoy it!
http://s000.tinyupload.com/?file_id=31446355207010183454
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