Ryko Posted January 18, 2016 Share Posted January 18, 2016 Hi folks, Here's what's happening for the next version (0.23) of Insurgency: Turned the helicopter crew (Sierra) into a Pilot/Co-pilot crew, and added an additional 2-man group (Romeo), so now there are 4 helicopter crew in total (2 pilots, 2 co-pilots). Changed 3x Little Birds to 2x UH-1Y (unarmed) Hueys and 1x Little Bird (M6-HM). Added Tango squad. This three-man team is a recon squad, dressed in Takistani clothing and armed to match; they will be able to travel icognito in Fallujah in order to surveil the operation areas. They don't show up on your map as BLUFOR, so coordination will be key (they do have a PRC148 to communicate with MARSOC); if they get too close to OPFOR, their cover will be blown. Civilians treat them as regular OPFOR, as will Independent resistance fighters. Added Whiskey squad as Platoon Command. This two-man team consists of the Platoon Commander and a JTAC radio operator to coordinate with Romeo and Sierra. Added an 8-man squad on the Independent side; this is just in case we have another run on the server. So now there are 45 slots in total. If need be I'll add more Independent squads. Fixed a few loadouts: The Medic has a lot more medical supplies (thanks Minipily), the Sniper has a PRC-343 and a new scope (Kahlia). Added para-drops for helicopter cargo, as you can see here: More to come! Hopefully I'll be in a position to host another game night this coming Friday. -R Colsta, Minipily, Cellhawk and 3 others 6 Link to comment Share on other sites More sharing options...
Colsta Posted January 19, 2016 Share Posted January 19, 2016 I'm actually excited to try this recon team out. Link to comment Share on other sites More sharing options...
Minipily Posted January 19, 2016 Share Posted January 19, 2016 Tango sounds pretty useful. I'm just worried about all the "operative" fan boys that loiter EU3 that will want to take that squad and a make a muck out of it. Maybe in time a sort of logistical squad could be useful if we don't already have such, basically a squad designated to driving in supplies and also setting up small F.O.B's or Aid Stations. Could open up a lot of opportunity. No problem bout the medic loadout, i'm always open to helping out with other loadouts if need be, I am a fan of realistic loadouts after all. Buzzing for the next Insurgency gamenight, last one was very fun. chicken_bananas 1 Link to comment Share on other sites More sharing options...
Icy Posted January 19, 2016 Share Posted January 19, 2016 It could be an idea to open up a single Insurgency thread with all the versions and changes so we can see it`s progress due course! I love what you did with the paradrop. Could you tell me why you have chosen for the UH-1Y? Link to comment Share on other sites More sharing options...
Ryko Posted January 19, 2016 Author Share Posted January 19, 2016 The UH-1Y was chosen because it's more accurately a US MC helicopter; there is still a Little Bird "on loan" from Delta Force. Link to comment Share on other sites More sharing options...
Fraggloid Posted January 19, 2016 Share Posted January 19, 2016 Tango is a concept I've wanted to try out since I found the full arsenal's contents. VERY much looking forward to giving them a go, especially with regards to range of detection from Opfor. Definitely relevant to my plans for my own gamenight. Link to comment Share on other sites More sharing options...
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