Popular Post kennychr Posted November 10, 2015 Popular Post Share Posted November 10, 2015 Introducing: AW_Valiant So what is this Valiant you speak of ? Valiant is the natural "Evolution" of Gauntlet as in a lot of stuff could be done better in gauntlet coding and performance wise in the back-end and instead of just rehashing and doing stuff to Gauntlet code i decided to just start fresh. This resulted in a back-end that is in 90% of the cases hassle free to port to a map as it doesn't rely on preplaced markers etc for missions spawns as it now uses functions to find different areas etc. Hopefully this "start from scratch" approach has worked out some of the quirks Gauntlet had. It also is alot more modular in terms of settings when you start the mission, arsenal, spectator etc. are all definable in mission params in the role select lobby. Okay... cool, so is there anything new ? Yes! Theres is now side missions running alongside the main missions, there is emplacements of various kinds(in this alpha it will only be running AAA emplacements). And im also looking into some other stuff that is still TBA. Sweet so what should I do ? I'm stress testing the mission for 2X players this coming date: 13-11-2015 @ 1900GMT and I need you to put you'r name in this FORM The first 2X players that sign up is going to get to play and will be briefed about different aspects before we step off I hope to see a good turnout for this small stress test of Valiant. TheToxicPixels, Plant1ing, PERO and 10 others 13 Link to comment Share on other sites More sharing options...
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