Cortexian Posted July 2, 2015 Share Posted July 2, 2015 I've been looking around the mod files to adjust the time delay between side-missions on my server and I can't seem to find the values to change.My server is fairly low activity, so doing the side-missions as smaller groups is normally what we end up doing. It sucks to wait 15~ minutes for side missions to respawn. I'd like to make it so that side missions respawn every 5~ minutes or so. Any help is appreciated and thanks in advance! Link to comment Share on other sites More sharing options...
swelod Posted July 2, 2015 Share Posted July 2, 2015 mission/side/missionControl.sqf:21 _delay = 300 + (random 600); The _delay should be the time in seconds between side missions. Link to comment Share on other sites More sharing options...
Cortexian Posted July 2, 2015 Author Share Posted July 2, 2015 Hmm, I set that to 120 + (random 180) for a maximum of 5 minutes and it didn't seem to take effect. What is the _loop(something) value for in that file? On the topic of time, what determines how long it will be before a side-mission objective detonates after planting charges on it?Ex: Radar, Smuggled Explosives, and Secure Chopper side missions require you to interact with an object which results in you setting a charge and having X time to get away before it explodes. Link to comment Share on other sites More sharing options...
BACONMOP Posted July 3, 2015 Share Posted July 3, 2015 Swelod is correct. That is where you would set the time in between missions. Link to comment Share on other sites More sharing options...
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