Poonikins Posted January 23, 2015 Share Posted January 23, 2015 Hi, quiet some time ago you have removed an option to disable grass aka *low* terrain quality in Viewdistance script. I have been told that if community wants to have that option back, they should say so - and thus I am bringing it up for conversation. As far as I am concerned it is a matter of simple switch in a script... Now onto some arguments why that option should return. Reason #1 ARMA engine is terrible when it comes to resource utilization. We all know that. We know that our Crysis3onultra-capable gaming rigs barely run I&A at non-powerpoint framerates. Purpose of viewdistance settings is to allow each individual player to adjust settings easily to fit his/hers computer. Currently we can lower/increase terrain settings which in return change a distance at which is grass rendered for the very same reason. Reason #2 I&A is a cooperative mission thus if one player has grass enabled and the other has it disabled, it does not bring unfair advantage in firefights as we are shooting AI, not each other. If it was a competitive mode, I would undestand necessity to have same conditions for everyone. Reason #3 AI does not give a shit about grass. If you are about to have a firefight over slight horizon, you are about to lose. AI will engage you before you can even see them because you have all the foliage in your face and all you can do is lob some nades... Especially southern parts of Altis have these low hills with very mild slopes that are AI paradise... Reason #4 We already had it working before and I haven't seen anyone complaining. It is totally ones choice to disable/decrease/leave as it is/increase grass levels according to their taste. You are giving people free choice, not enforcing it for everyone. Could you please tell me your reasons why it was disabled in the first place and also could we discuss reasons why this request can or can not be accepted? Thank you for your precious time! PS- also feel free to add viewdistance script action to pilot VAS so that pilots do not have to run towards infy armory to change it. I know that you have added it to AA jet directly for instance, why not add it to pilots VAS as well? Can't hurt anyone. Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now