Nanne118 Posted December 10, 2014 Share Posted December 10, 2014 Hey guys, Recently a guy going by the name of eRazeri has made and released an WIP CCIP Solver for the aircraft in Arma 3. For those of you not involved / known in the aircraft jargon, CCIP stands for Computer Calculated Impact Point and helps you predict where you bomb (unguided or not) is going to land, which is really a lot more usefull then the current circle we get in the jets. As can be seen in the video I linked below, this is manifested in the game as a crosshair on the place where you bomb is going to land; granted, at the moment it looks very unrealistic, a bit ugly because of the crosshair showing through the cockpit canopy and dashboard, as well that it's still a bit clunky (as I can tell you from firsthand experience). But it is the first 'Alpha' release!! Overall, I think this is a very nice feature and something Arma 3 definitely needs. Can we hope to see this on the Modded server when it is properly implemented, and is it something you guys have been looking for? Peace, out! Ninja edit: For those of you interested, here is the armaholic link http://www.armaholic.com/page.php?id=27403 Link to comment Share on other sites More sharing options...
Cain Posted December 11, 2014 Share Posted December 11, 2014 Not quite DCS, but its a start. I can't imagine they'd ever manage CCRP without a lot of heavy scripting lol Link to comment Share on other sites More sharing options...
Amentes Posted December 11, 2014 Share Posted December 11, 2014 THIS! So much this. Although all the time spent training to hit things unguided will now be wasted. Link to comment Share on other sites More sharing options...
Chon Posted December 16, 2014 Share Posted December 16, 2014 THIS! Link to comment Share on other sites More sharing options...
Stuffedsheep Posted December 18, 2014 Share Posted December 18, 2014 "Long post" Not quite DCS, but its a start. I can't imagine they'd ever manage CCRP without a lot of heavy scripting lol THIS! THIS! Will be added up on next Repo update. Link to comment Share on other sites More sharing options...
Nanne118 Posted December 18, 2014 Author Share Posted December 18, 2014 Really? Awesome! Be aware that it's still heavily WIP; on our private server the previous version disabled VTS because of an incompability, but that has been fixed in the 0.2 version iirc. Link to comment Share on other sites More sharing options...
Chon Posted December 18, 2014 Share Posted December 18, 2014 Awesome sheep! Link to comment Share on other sites More sharing options...
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