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Modded Server


BACONMOP

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We have just put out a version of I&A with mods. If you want to play it just download the mod pack from link below and hop on our server. If you set your server filter for ahoy you should see it after a minute or so but if you try to remote connect to it the IP is 144.76.82.169 and the port is 2502. Right now it will still be played on Altis, however if enough interest is show we may port it over to Chernarus or Takistan with the A3MP. The mods that we are using are still being tested and we may change them with little to no warning but if there is a mod that you would like to see us use jut post a link and we will have a look at it.


 


 


All in one guide on how to download and install the mods:


 


HERE!


 


 


 


The individual mods used are


 


NATO SF and Spetsnaz Weapons


 


 


 Burnes Armories - M1A1 AIM/M1A2 TUSK Tanks


(new)


 


 


ASDG Joint Rails


 


 


Up-Armored HMMWV


 


 


STI Launchers


 


 


Trixie's Launcher Pack


 


 


Task Force Arrowhead Radio


 


 


Konyo's Chinook


 


 


RH M4/M16 pack


[sound Fix! http://www.armaholic.com/page.php?id=26243 ]


(install soundfix over mod)


 


 


Combat Space Enhancement


 


 


CHANGED: the M1A1 Abrams for Burnes M1A1


 



These mods used for this version of I&A may change at any time with little to no warning.

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Well I have a problem with Up-Armored HMMWV mod, which does not want to show up on ARMA 3 Expansions list or Arma Sync list.

 

What to do?

 

That's strange, I don't know why it would do that. I thought I had the same problem when I initially went to turn it on, turns out I was just looking for the wrong @name D:

 

Should be @dar_hmmwv, just in case you have done the same as me lol

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The re-pack was in CSE. Speaking of CSE an update has been released, one of the fixes in the changelog... "Fixed: Bug #74863: AI Taking extreme amounts of bullets without dying."

 

Maybe we can go back and see how it is now? :D

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Maybe live AGM running and then change to CSE after it evolves in to more stable/complete experience because changing back and forward between two mods will just confused people.

 

Well the changing isn't that bad, especially if Bacon keeps the 'all-in-one' package up to date. It's just learning all the stuff from the packs that takes time. I personally have never tried either and now im learning all the stuff for AGM. I even had to make a cheatsheet just for the keybinds i set up. :D

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was on teamspeak playing and heard people say they didnt like the ak pack quality , might want to look at 

 

http://www.armaholic.com/page.php?id=25099

 

got more packs 

 

AR15 : http://www.armaholic.com/page.php?id=26299

 

G3 : http://www.armaholic.com/page.php?id=26021

 

M14 : http://www.armaholic.com/page.php?id=26032

 

FN FAL : http://www.armaholic.com/page.php?id=26029

 

 

just thought u might want to have a look at em :D but loving the modded version so far :D

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Oh the port is 2502 and not 2503 as incorrectly stated in first post.

 

Also I'm having problems connecting, I get in the server and I am immediately booted out with no error message or prompt. What should I do?

 

Edit: Nvm, I'm reviewing my mods one by one.

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I would like to suggest HAFM's import of A2 helicopters.

 

ARMA3-02-27-201416-48-50_zpsb1b0884f.jpg

 

http://forums.bistudio.com/showthread.php?173822-ArmA-2-US-Helicopters-Import-to-A3

 

There are a few issues with the huey and the venom, the rest have recieved a hotfix here (due to arma3 1.24):

 

http://forums.bistudio.com/showthread.php?173822-ArmA-2-US-Helicopters-Import-to-A3/page36&p=2738454#post2738454

 

I would really like to see the blackhawks in action on this server

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