Jump to content

admin_uid.sqf


e00c
 Share

Recommended Posts

Hey guys,

 

Got 2.72 running on our server now! :-) Though, occasionally, an error appears "admin_uid.sqf". Could not load/find? The game runs fine, just simply click 'close' and it goes away. Just wondered what this was? 

 

Ta muhcio! 

Link to comment
Share on other sites

open mission.sqm in main directory

 

search for

 

init="(group this) setGroupId [""IA""]; this addEventHandler [""respawn"", {_this execVM ""admin_uid.sqf""}]; ";

 

And delete the red portion.

 

There will be some 50-60 entries of it, in the init field of each playable unit.

 

this can also be done in the 2D Editor. Open the mission in the Editor and double-click on each playable unit, and delete the red portion above from the init field of each. make sure you dont delete the "; at the end of the line.

 

--

 

next, open the init.sqf in main directory

 

search for this line

 

_null = [] execVM "admin_uid.sqf";

 

delete it. note it may already have been removed.

 

--

 

open the description.ext folder in the main directory

 

find this line (its near the top):

 

#include "spectator\spectating.hpp"      // Kegetys Spectator Script

 

delete that line. note it may have already been removed

 

 

--

 

delete the 'spectator' folder from your main mission directory (or wherever it is, if it is still there).

Link to comment
Share on other sites

You didnt scroll down.

 

reference to admin_uid.sqf is in the init field of every playable unit, of which IIRC there are 57.

 

Nope, I did. Notepad++ > find... > results.

I will double check when I'm back though.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Forum Statistics

    11k
    Total Topics
    66.1k
    Total Posts
×
×
  • Create New...