AppleSapje Posted January 17, 2014 Author Share Posted January 17, 2014 So do you mean I should change the pawnee with a hellcat and change the UAV operator to the co pilot of the hellcat? Link to comment Share on other sites More sharing options...
Sanguine Posted January 17, 2014 Share Posted January 17, 2014 Changing the UAV operator to Hellcat-copilot would only make sense if you wanted the Hellcat to not function I think. Link to comment Share on other sites More sharing options...
razgriz33 Posted January 17, 2014 Share Posted January 17, 2014 Wat? That does not make sense sanguine. It's a recon light attack chopper. Aye that's what i meant smith just an idea. We don't see it much Link to comment Share on other sites More sharing options...
Sanguine Posted January 17, 2014 Share Posted January 17, 2014 I thought adding anyone besides pilot breaks the Hellcat's MROT. Could be wrong and it's just passengers though. Link to comment Share on other sites More sharing options...
razgriz33 Posted January 17, 2014 Share Posted January 17, 2014 If nobody gets in/out of it it's ok, it occurs when the bird is on the ground and a curious chap walks underneath the rotors. Sorry i didn't understand what you meant! my bad Sanguine 1 Link to comment Share on other sites More sharing options...
Josh Posted January 17, 2014 Share Posted January 17, 2014 Yeah Raz is correct the MROT only breaks due to people leaving/entering the chopper while the blades are rotating. But I think this would be fun todo! Still confused to why the Raven has been removed? Link to comment Share on other sites More sharing options...
AppleSapje Posted January 17, 2014 Author Share Posted January 17, 2014 Yeah Raz is correct the MROT only breaks due to people leaving/entering the chopper while the blades are rotating. But I think this would be fun todo! Still confused to why the Raven has been removed? When I use the raven im unable to control and exit the camera Link to comment Share on other sites More sharing options...
Dingo Posted January 17, 2014 Share Posted January 17, 2014 Press h to bring up the key binds overlay, from memory I think the following QZWasd control height and orbit radius, numpad controls camera, x or c exits I think would have to check, enter on np is laser pointer, 0 is target lock or camera reset, tab is laser desk, again not sure but check the overlay or the key binds in the userconfig .hpp file Josh 1 Link to comment Share on other sites More sharing options...
xOderusUrungusX Posted January 17, 2014 Share Posted January 17, 2014 I'm in. Any job will do, and be done right!!! Link to comment Share on other sites More sharing options...
Paraclete Posted January 17, 2014 Share Posted January 17, 2014 RL called, cant make it. Have a good one. Link to comment Share on other sites More sharing options...
Archangel Posted January 18, 2014 Share Posted January 18, 2014 Heads up, we should have a little JTF2 spice in our mix tomorrow! AppleSapje 1 Link to comment Share on other sites More sharing options...
Danny_S Posted January 18, 2014 Share Posted January 18, 2014 How many guys is a spice? :L Josh 1 Link to comment Share on other sites More sharing options...
Josh Posted January 18, 2014 Share Posted January 18, 2014 Just a seasoning? Link to comment Share on other sites More sharing options...
Dingo Posted January 18, 2014 Share Posted January 18, 2014 Nice mission, cheers Smith GG all Link to comment Share on other sites More sharing options...
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