razgriz33 Posted January 15, 2014 Share Posted January 15, 2014 Ding ding! I have in my possession a script to null damage down to any value we want. Let me explain why I'm doing this in the first place: At current, you can take a headshot, die in a minefield, fall off a cliff, die in a vehicle crash etc and as long as there is somebody nearby who is a medic, he can fix all that with a click of a button. Not even consistently i might add. the script is buggy and plain annoying to deal with. Additionally this revive script is suspected of causing massive fps drop next to burning vehicles (around 0.3 fps i'd guess). It used to save your gear and present you with it after revival but not any more. you may have picked that awesome machine gun and kitted it out but it's going to give you an mx with aimdot... It's outdated and buggy. So there's my argument for getting rid of this unrealistic, buggy, ugly feature. Here's a slightly less unrealistic 24 line total script that instead nulls your damage down, a little. This is to make it more playable for yourselves so you can get to a medic and be back up to full strength, but if you die... you'll have to respawn at base. Perhaps you'll be a little more careful when running near cliffs and picking who you fly with eh? trialling it at half damage worked pretty well but we can adjust. I imagine initially there will be a lot of resistance to this but think about it. Dingo, Josh and AppleSapje 3 Link to comment Share on other sites More sharing options...
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