JuX Posted December 11, 2013 Share Posted December 11, 2013 Recent patch added few new additions to the game, so here is few suggestions. Basically the current base turns in to AAF base (in terms of vehicles), but should still contain NATO infantry equipment and NATO bonus vehicles. Air Forces : Armed Hellcat (replaces pawnee) Hellcats capability for troops transportation and counter-measures makes it far better choice over frail pawnee in terms of efficiency Unarmed Hellcat (replaces little bird) Probably has more capacity then little bird and has counter-measures. Unarmed Hellcat (replaces ghost hawk) Despite ghost hawks advantage of having gunner on sides it, they tend to be miss used specially against pilots will and tends to be annoying at times. Mohawk Mohawk Ground forces : Mora IFV (replaces AMV) Mora is on equal grounds with AMV in terms of firepower, but Mora has superior maneuverability over AMV in climing difficult terrain and turning. The better speed of AMV on flat ground isnt often needed duo air lifting. Second AAF IFV (Mora or AFV-4 Gorgon) Having a second respawnable IFV would offer more mechanized infantry gameplay among the team, which doesnt often happen in the event of bonus vehicle being destroyed before its time or the long the process of getting one from the rewards. Link to comment Share on other sites More sharing options...
technerd89 Posted December 11, 2013 Share Posted December 11, 2013 The general idea with the new vehicles for the moment will be to just add them in full-tilt for a short period of time to allow everyone the opportunity to enjoy and familiarize with them. Then, when we have more time to refine, update, and balance, we will trickle them in as side mission rewards. Link to comment Share on other sites More sharing options...
Moss Posted February 13, 2014 Share Posted February 13, 2014 I don't think an armed Hellcat would be to Over Powered and would be awesome to have one. Link to comment Share on other sites More sharing options...
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