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[Suggestion] Hostage side mission.


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Only issue I see would be getting it to Join Group and follow the players. 

 

A Idea would be have a car spawn and hostage, have him in it. Once all enemy are dead in the side mission area, then he gets released from a bunker / jail. Runs to the car and he drives off, side mission over. Reward. nothing amazing, but decent.

 

I mean, doesn't sound the greatest, But it's better than Go Blow Crap Up each time, Don't get me wrong, that's amazing too :)

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It's very possible to get the AI units to join group after an instance has occurred or when a rescue operator comes into the area.

Through the use of triggers or gamelogic, it may work. Maybe we'll see it in I&A 3, one way to find out... wait for it :D

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