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[DCS] AhoyWorld vs The USSR: Unexpected Alliance - 06/08/2022 @ 18:00 UTC


LH5

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AhoyWorld vs The USSR

image.thumb.png.cff95bade380afed2e80876136144286.png

Situation

Following the nuclear exchange the USSR has outed a rogue general that ordered the nuclear strike on the the coalition in order to avoid further nuclear escalation.

 

They have provided his rough area, a corridor for our flights to fly through, deactivated their SAM's along the route and set up a basic FARP for our helicopters to operate from. This is not without conditions.

 

Conditions:

The strike must be conducted with a laser guided bomb.

No other USSR personnel or equipment may be killed or damaged.

Our flights must remain in the cleared airspace.

 

If any of the provided conditions are breached the USSR will view it as an attempt to strike further targets and will order all CAP and SAM's to engage.

 

It can be noted he drives a distinctive collectors item UAZ, no other USSR forces in the area drive this car. (see cover photo)

 

 

Mission

Kill the rogue general with a laser guided bomb.

 

Conditions of the strike:

The Strike must be conducted by a laser guided bomb.

No other USSR personnel or equipment may be killed or damaged.

Our flights must remain in the cleared airspace.

 

Additional cavoite, the laser must be provided by a secondary aircraft and only one aircraft may carry the bomb(s). As many laser guided bombs may be carried as desired but only on one aircraft.

 

These conditions may be followed for no a low threat attack or breached for high threat attack.

 

 

Server Details:

Name: [Ahoyworld.net] EU1 

IP: 116.202.224.207 

Port: 10308 

Running on Open Beta

 

Password: see #dcs-world channel on discord

 

SRS: 

IP: 116.202.224.207 

Port: 5002

 

Required Mod/Map:

Simple Radio Standalone (SRS)

Install/setup guide: http://dcssimpleradio.com/gettingstarted/

Caucuses

 

TS Address:

Brief will take place in Ready room on TeamSpeak prior to start up.

ts.ahoyworld.net

 

Player slots:

x2 US F/A-18C

x2 US F-16 

x2 Su-25T

x1 Observer ATC/GCI

x1 JTAC operator

x1 Tactical Commander

 

Requested player slots

 

Spoiler

Toast: F-14B, Mi-24, Viggen (CSAR/CTLD enabled)

Gamerhero: F/A-18c

Nathan: F-16, Ka-50, M-2000C

TacticalError: AH-64D, Mig21, F-16, A-10CII

Stanic: F/A-18c

LH5: F-16, AH-64D
Zwerger: F/A-18c, AH-64D

Possibly: AV-8B, Gazelle L & M (CSAR/CTLD enabled)

Stanhope: F-16

SiegeSix: F-16, Mig21, A-10CII

Cold: F/A-18c

Stryker: F/A-18c, F-16

 

Respawn slots available.

- Respawn slots at WP3 for jets & H2 for helicopters.

 

Want your own custom slot with requested module and country of origin comment on the post.

 

Targets & Threats

 

  • AAA
  • USSR CAP flights
  • ground assets

 

Required weapon employments

 

Air to Air & Air to ground Weapons of choice.

 

Restricted Weapons

 

RN-28

RN-24

 

Command, Control & Communication

Overall command may be taken by anyone on the day.

Flight leaders will be selected on the day.

Radio Channels can be found below. (SRS is required to play this mission)

 

image.jpeg.cfce2b274d25c48ece11189069a8cc38.jpeg

 

(Carrier details can be found on in game brief)

 

Flight plan 

 

(may be changed by command on the day)

Current starting airfields, carrier & FARP:

- Krasnodar

- FARP свинья

 

Plan A

  • Flights will take off and orbit the airfield until all others are in the air.
  • Once in the air the aircraft carrying the bombs will trail behind.
  • flight will head out to the target area and search for the target. 
  • Once the target is located the bomb carrier will be called in and bomb the designated target
  • Upon confirmed kill flights will RTB

Plan B

  • Flights will take off and orbit the airfield until all others are in the air.
  • Once in the flights will head to target either breaching conditions straight away or waiting until target is located. (The USSR will not know until weapons are deployed or boundary's breached)
  • Upon confirmed kill the flight will fight its way back to base.

 

Spoiler

image.thumb.png.bdb7c09f95c0dd7922b0fc6ad0245b03.png

 

Required Skills:

  1. Carrier Take off & Landing (AV-8B, F-14 & F/A-18C)
  2. Radio usage (setting and switching channels)

 

Optional Skills:

  1. Air to Air Refuelling
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