LH5 Posted June 22, 2022 Share Posted June 22, 2022 AhoyWorld vs The USSR Situation The USSR took another heavy hit with AhoyWorld successfully repelling the counter attack on Krymsk. Time to hit them while they are down. An oil refinery in Tuapse has had a portion of it converted into a missile factory, receiving prefabricated parts for final assembly and fuelling. The route in is heavily defended by Ships and SAM's. Due to the incompetence of either the SAM operators or overall command a small corridor has been left open that will allow AW flights to slip into the area and bomb the refinery/factory and cut the supply of fresh missiles. While the USSR has been working on their logistical efforts AhoyWorld is now facing some of their own. Unfortunately all available JDAM's and JSOW's have been used up and fresh supplies will not arrive within the time frame of the strike restricting GP bombs available to dumb and laser guided, in addition to this a low cloud base will force the strike to stay below 11000 feet for the attack. Mission Slip into the area (ideally undetected) of the refinery/factory and destroy as much infrastructure as possible. If detected by USSR radars you can expect CAP flights to be vectored onto your position. As soon as bombs start to drop USSR CAP flights will start to make there way to the area. (No rearms, in and out) Server Details: Name: [Ahoyworld.net] EU1 IP: 116.202.224.207 Port: 10308 Running on Open Beta Password: see #dcs-world channel on discord SRS: IP: 116.202.224.207 Port: 5002 Required Mod/Map: Simple Radio Standalone (SRS) Install/setup guide: http://dcssimpleradio.com/gettingstarted/ Caucuses TS Address: Brief will take place in Ready room on TeamSpeak prior to start up. ts.ahoyworld.net Player slots: x2 US F/A-18C x2 US F-16 x2 Su-25T x1 Observer ATC/GCI x1 JTAC operator x1 Tactical Commander Requested player slots Spoiler Toast: F-14B, Mi-24, Viggen (CSAR/CTLD enabled) Gamerhero: F/A-18c Nathan: F-16, Ka-50 TacticalError: F/A-18c, F5, AH-64D, Mig21 Stanic: F/A-18c LH5: F-16, AH-64D Zwerger: F/A-18c, AH-64D Possibly: AV-8B, Gazelle L & M (CSAR/CTLD enabled) Stanhope: F-16 SiegeSix: F-16, Mig21 Cold: F/A-18c Stryker: F/A-18c, F-16 Respawn jets available. - Airfield based respawn at WP 2 - Carrier based respawn at WP 2 - Helicopters hot started at FARP Berlin Want your own custom slot with requested module and country of origin comment on the post. Targets & Threats AAA USSR CAP flights ground assets Satellite image of the target 2 hours before take off Spoiler Required weapon employments Air to Air & Air to ground Weapons of choice. Restricted Weapons JDAM JSOW RN-28 RN-24 Command, Control & Communication Overall command may be taken by anyone on the day. Flight leaders will be selected on the day. Radio Channels can be found below. (SRS is required to play this mission) (Carrier details can be found on in game brief) Flight plan (may be changed by command on the day) Current starting airfields, carrier & FARP: - Anapa - CVN 74 - CVN 71 - Tarawa - FARP Paris Flights will take off and orbit respective airfield or carrier until all flights are in the air Flights will travel to WP 2 and fly in as close a formation as possible to WP3 (altitude to be decided on the day) Helicopters will take off from FARP Paris and travel to WP3 (ideally undetected) and provide intel and possible laser designations to the Jet flights. (CSAR/CTLD enabled helicopters may pickup troops from FARP Paris to assist) Upon arrival of the jet flights all flights will strike the target. (the longer the loiter time the more USSR CAP flights will engage you. Upon completion of strike, flights will exit the same way they entered and return to home airfield, farp or carrier. Spoiler Required Skills: Carrier Take off & Landing (AV-8B, F-14 & F/A-18C) Radio usage (setting and switching channels) Optional Skills: Air to Air Refuelling Link to comment Share on other sites More sharing options...
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