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PMC Ops Resurgence Week 1 @ 19:00 UTC 19/11/2021


MidnightRunner

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Mission Name:

PMC Ops Resurgence Week 1

 

Server Details: 

IP: 116.202.224.207

Port: 2302

 

Mods Required:

Arma 3 Preset CHADS Resurgence.html (Plus usual optional mods)

 

TS address: ts.ahoyworld.net

TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT THE TIME STATED IN THE TITLE

Expected Mission Length: 120+ minutes (may go over or under expected mission length)

 

Player Slots: 35 

Platoon // 4 man element

Alpha - Delta // 7 man elements

Vortex // 2 man pilot team 

 

 

Situation

With the withdrawal of NATO forces from the region local government forces have been stretched thin. They maintain a tense peace with local tribal factions and are besieged by an insurgency. In an attempt not to overstretch themselves government forces have fallen back to secure key locations including towns and oil production in the area. The northern territory is split between Tribal fighters and insurgents, with the two regularly fighting over the area. To make up for the shortcomings the government has issued bounties on insurgent members claimable by international PMC organisations. The CHADS have taken this opportunity to claim these lucrative bounties.

 

An advance force has made contact with tribal leaders and we have gained permission to setup camp in their territory and for their forces are to be treated as friendly. Our first set of targets is ready and waiting for the CHADS to hit the ground. 

 

 

Assets:

1 x AH6M

1 x MH6M

1 x CH47F

Various ground support vehicles

 

Friendly Forces:

Local Government Forces

 

Enemy Forces:

Insurgent Forces

 

Neutral Forces:

Local Tribal Factions

 

Civilians:

Civilian presence to be expected, concentrated in built up areas.

 

Mission

 Assault the targets indicated by intelligence and capture/kill available targets or intel on site.

 

 

Execution

Objectives:

1. Assault the marked locations 

2. Search for known targets or intelligence

3. Avoid disrupting truce with Tribal factions

 

 

 

Movement Plan:

At Commanders discretion

 

Rules of Engagement:

Enemies may be engaged on sight based on current squad orders

Civilians are present in the area so collateral damage is to be kept to a minimum.

 

 

Admin & Logistics

 

Equipment & Resupply:

At the commander’s control, assets are available at base to facilitate this.

 

Reinforcements:

Unlimited

At commanders discretion, transport assets are available.

 

 

Command & Control

 

Command:

Overall command lays with codename "Overlord" who will set objectives and ROE.

Operational control on the ground lies with the Platoon Commander.

 

Communication:

Radio channels are set for each element and can be viewed as part of the map. Platoon has limited discretion for change but structure is to be maintained.

CHADSRESURGENCE.png

 

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