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PMC Ops REVENGE Week 12 (Finale) @ 18:00 UTC 24/09/2021


MidnightRunner

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Mission Name:

PMC Ops Revenge Week 12

 

Server Details: 

IP: 116.202.224.207

Port: 2302

 

Mods Required:

Arma 3 Preset CHADS Revenge.html (Plus usual optional mods)

 

TS address: ts.ahoyworld.net

TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT THE TIME STATED IN THE TITLE

Expected Mission Length: 120+ minutes (may go over or under expected mission length)

 

Player Slots:  43 

Platoon // 3 man element

Alpha - Delta // 9 man elements

Nomad // 2 man recon element

Vortex // 2 man pilot team 

 

 

Situation

Following several hours of open fighting between Russian and Chernorussian forces a tense ceasefire was called.

The Russians still believe that the CDF openly attacked and killed their personnel. The CDF on the other hand believe the Russians opened fire on their QRF who had arrived to aid the Russians.

 

The Russians, have threatened to withdraw all support for the Chernorussian government as a result. To avoid this and a wider diplomatic incident, leaders from both Russian and CDF forces have arranged a meeting to resolve the issues between them.

The meeting is being held in secret to avoid any further issue.

 

Any disruption to this meeting would spell disaster for any treaty between the Russians and the Chernorussians. 

 

Assets:

1 x UH-60M

1 x MH-6M

Various ground support vehicles

 

Friendly Forces:

UN Observation force

Chernarussian rebels  

 

Enemy Forces:

Local criminal factions

 

Neutral Forces:

Chernarus Defense forces

Russian Military observers/advisors

 

Civilians:

Civilian presence to be expected, concentrated in built up areas.

 

Mission

We must discover the location of the secret meeting between the Russians and Chernorussians. If we can disrupt this meeting the two factions will likely never return to the negotiation table and the Russian aid will cease. This will likely lead to the eventual fall of the Chernorussian governement.  

 

 

Execution

Objectives:

1. Investigate and find the location of the secret meeting

2. Disrupt the meeting by any means

 

 

 

Movement Plan:

At Commanders discretion

 

Rules of Engagement:

Enemies may be engaged on sight based on current squad orders

Civilians are present in the area so collateral damage is to be kept to a minimum.

 

 

Admin & Logistics

 

Equipment & Resupply:

At the commander’s control, assets are available at base to facilitate this.

 

Reinforcements:

Unlimited

At commanders discretion, transport assets are available.

 

 

Command & Control

 

Command:

Overall command lays with codename "Overlord" who will set objectives and ROE.

Operational control on the ground lies with the Platoon Commander.

 

Communication:

Radio channels are set for each element and can be viewed as part of the map. Platoon has limited discretion for change but structure is to be maintained.

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