MidnightRunner Posted September 15, 2021 Share Posted September 15, 2021 Mission Name: PMC Ops Revenge Week 11 Server Details: IP: 126.96.36.199 Port: 2302 Mods Required: Arma 3 Preset CHADS Revenge.html (Plus usual optional mods) TS address: ts.ahoyworld.net TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT THE TIME STATED IN THE TITLE Expected Mission Length: 120+ minutes (may go over or under expected mission length) Player Slots: 43 Platoon // 3 man element Alpha - Delta // 9 man elements Nomad // 2 man recon element Vortex // 2 man pilot team Situation After our successful raid on the CDF data hub and upload to the Russian defense net, tensions between the nations have been high. The Chernorussians are obviously denying any responsibility but naturally the evidence shows otherwise. We have learned the the Russians believe a splinter group within the CDF was responsible and as such have remained sceptical. In an effort to drive this wedge even further a Russian officer is to be killed by what appears to be CDF troops. Assets: 1 x UH-60M 1 x MH-6M Various ground support vehicles Friendly Forces: UN Observation force Chernarussian rebels Enemy Forces: Local criminal factions Neutral Forces: Chernarus Defense forces Russian Military observers/advisors Civilians: Civilian presence to be expected, concentrated in built up areas. Mission Ambush CDF forces on the way to the Russian compound and steal their equipment. While posing as these CDF soldiers we will move to the airfield under VDV control and kill the officer in charge of all Russian forces in the area and disable any assets at the location. The troops to be ambushed are enroute to the airfield and as such our arrival as them should not raise any suspicions. Maintaining cover while the operation continues will be paramount. Execution Objectives: 1. Ambush the CDF convoy 2. Steal their uniforms and equipment 3. Infiltrate the airfield in disguise and find the officer 4. Eliminate the officer and disable any VDV equipment you can 5. Maintain the cover supplied by the humanitarian mission Movement Plan: At Commanders discretion Rules of Engagement: Enemies may be engaged on sight based on current squad orders Civilians are present in the area so collateral damage is to be kept to a minimum. Admin & Logistics Equipment & Resupply: At the commander’s control, assets are available at base to facilitate this. Reinforcements: Unlimited At commanders discretion, transport assets are available. Command & Control Command: Overall command lays with codename "Overlord" who will set objectives and ROE. Operational control on the ground lies with the Platoon Commander. Communication: Radio channels are set for each element and can be viewed as part of the map. Platoon has limited discretion for change but structure is to be maintained. applechaser, Schubz, Bomer and 1 other 4 Link to comment Share on other sites More sharing options...
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