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PMC Ops REVENGE Week 10 @ 18:00 UTC 27/08/2021


MidnightRunner

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Mission Name:

PMC Ops Revenge Week 10

 

Server Details: 

IP: 116.202.224.207

Port: 2302

 

Mods Required:

Arma 3 Preset CHADS Revenge.html  (Plus usual optional mods)

 

TS address: ts.ahoyworld.net

TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT THE TIME STATED IN THE TITLE

Expected Mission Length: 120+ minutes (may go over or under expected mission length)

 

Player Slots:  43 

Platoon // 3 man element

Alpha - Delta // 9 man elements

Nomad // 2 man recon element

Vortex // 2 man pilot team 

 

 

Situation

Following by our example the rebels have targeted several of the government AA nets, making the skies safe again. This is fortunate as we will need air transport for the current mission.

 

The information we received from the un encrypted laptop recovered we have a plan to drive a wedge between the Russians and the local government. We will infiltrate one of their communications hubs and use that location to access and disrupt the Russian operations by uploading a malicious file. If done correctly the Russians will believe that it was orchestrated by someone inside the Chernorussian government, thus placing a wedge between the two groups. 

 

 

Assets:

1 x UH-60M

1 x MH-6M

Various ground support vehicles

 

Friendly Forces:

UN Observation force

Chernarussian rebels  

 

Enemy Forces:

Local criminal factions

 

Neutral Forces:

Chernarus Defense forces

Russian Military observers/advisors

 

Civilians:

Civilian presence to be expected, concentrated in built up areas.

 

Mission

Infiltrate one of two communications hubs and attempt to gain access to the secure network. Use the government network to access the Russian systems and disrupt them. We will be infiltrating the site at night while the guard is at a minimum.

 

 

 

 

 

Execution

Objectives:

1. Infiltrate the Chernorussian communications hub

2. Access the computer to upload the files

3. Maintain the cover supplied by the humanitarian mission  

 

 

Movement Plan:

At Commanders discretion

 

Rules of Engagement:

Enemies may be engaged on sight based on current squad orders

Civilians are present in the area so collateral damage is to be kept to a minimum.

 

 

Admin & Logistics

 

Equipment & Resupply:

At the commander’s control, assets are available at base to facilitate this.

 

Reinforcements:

Unlimited

At commanders discretion, transport assets are available.

 

 

Command & Control

 

Command:

Overall command lays with codename "Overlord" who will set objectives and ROE.

Operational control on the ground lies with the Platoon Commander.

 

Communication:

Radio channels are set for each element and can be viewed as part of the map. Platoon has limited discretion for change but structure is to be maintained.

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