MidnightRunner Posted July 21, 2021 Share Posted July 21, 2021 Mission Name: PMC Ops Revenge Week 5 Server Details: IP: 116.202.224.207 Port: 2302 Mods Required: Arma 3 Preset CHADS Revenge.html (Plus usual optional mods) TS address: ts.ahoyworld.net TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT THE TIME STATED IN THE TITLE Expected Mission Length: 120+ minutes (may go over or under expected mission length) Player Slots: 43 Platoon // 3 man element Alpha - Delta // 9 man elements Nomad // 2 man recon element Vortex // 2 man pilot team Situation Following the recovery of the open laptop we have determined that our previous failed target, the counter insurgency office, is holed up somewhere in Chernogorsk. Unfortunately, the city is in a full military lockdown. However, we have arrange for some humanitarian supplies to be delivered to the docks in the city received permission to enter the city to collect the supplies, hopefully giving us another opportunity to take out the COIN officer. Assets: 1 x UH-60M 1 x MH-6M Various ground support vehicles Friendly Forces: UN Observation force Chernarussian rebels Enemy Forces: Local criminal factions Neutral Forces: Chernarus Defense forces Russian Military observers/advisors Civilians: Civilian presence to be expected, concentrated in built up areas. Mission Using the cover of collecting supplies from the dockyard. Insert a force into Chernogorsk to find the COIN officer and eliminate him. Our cover may be quite fragile in this area. Make sure that if you are discovered that you are not then seen leaving in our vehicles. Ensure any forces that go loud have disengaged from Chernogorsk and broken contact before CHADS vics pick them up. File photo of COIN officer briefing his officers: Execution Objectives: 1. Collect the 6 supply crates from Chernogorsk harbour 2. Find and eliminate the COIN officer 3. Maintain the cover supplied by the humanitarian mission Movement Plan: At Commanders discretion Rules of Engagement: Enemies may be engaged on sight based on current squad orders Civilians are present in the area so collateral damage is to be kept to a minimum. Admin & Logistics Equipment & Resupply: At the commander’s control, assets are available at base to facilitate this. Reinforcements: Unlimited At commanders discretion, transport assets are available. Command & Control Command: Overall command lays with codename "Overlord" who will set objectives and ROE. Operational control on the ground lies with the Platoon Commander. Communication: Radio channels are set for each element and can be viewed as part of the map. Platoon has limited discretion for change but structure is to be maintained. RiverWolf and Schubz 2 Link to comment Share on other sites More sharing options...
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