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Vietnam 2: Napalm Boogaloo Week 5 05/03/2020 @19:00UTC


MidnightRunner

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Mission Name:

Vietnam Campaign Week 5

 

Server Details: 

IP: 116.202.224.207

Port: 2302

 

Mods Required:

AW Unsung.html

 

 

TS address: ts.ahoyworld.net

TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 19:00 UTC

Expected Mission Length: 120+ minutes (may go over or under expected mission length)

 

Player Slots: 44 (3 Squads of 11, a 3 man tank crew, Vortex and a 4 man command element)

 

 

Situation

With the enemies main supply routes disabled for the time being we need to act while the are weakened. The NVA have been very cruel to any of the local populations that had provided aid or support to the either us or the ARVN. We will seek to aid them in their plight while also cutting the NVA and VC troops in the area in two.

 

Ba Ria has grown into the largest settlement in the area partly due to it being placed on the main crossroad in the area. All travellers from East to West or South to North will likely travel through Bar Ria. For this reason we are to capture and hold Ba Ria.

 

 

Assets:

2 x IH-1D Iroquois 

2 x UH-1C/M21

2 x A-7D Corsair II

3 X M-113 (M2)

1 X M-551 Sheridan

 

Friendly Forces:

US Armed Forces

 

Enemy Forces:

North Vietnamese Army

Viet Cong

 

Civilians:

Civilian presence to be expected, concentrated in built up areas and centred around villages.

 

Mission

We are tasked with securing the town of Ba Ria and the surrounding area. We expect a large defensive push by the NVA who will not wish lose such a vital crossroad. For this task we have the aid of a tank crew callsign "Deathstalker" from a local armoured group.  

 

 

Execution

Objectives:

  1. Secure Ba Ria and the surrounding area
  2. Set up defenses at the designated blocking positions
  3. Engage and destroy any enemy positions or infrastructure encountered

 

Movement Plan:

At Commanders discretion

 

Rules of Engagement:

Enemies may be engaged on sight based on current squad orders

Civilians are present in the area so collateral damage is to be kept to a minimum.

 

 

Admin & Logistics

 

Equipment & Resupply:

At the commander’s control, assets are available at base to facilitate this.

 

Reinforcements:

Unlimited

At commanders discretion, transport assets are available.

 

 

Command & Control

 

Command:

Overall command lays with codename "Overlord" who will set objectives and ROE.

Operational control on the ground lies with the Platoon Commander.

 

Communication:

Radio channels are set for each element and can be viewed as part of the Diary accessible through the map. Platoon has limited discretion for change but structure is to be maintained.

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