Th3Gamingguitarist Posted February 25, 2021 Share Posted February 25, 2021 HI! I'm Currently looking to set up an invade and annex modded private server for me and my friends. Would it be possible to get hold of the mission file currently used or at least a functional version of it. I have looked for the MPmissionscache file but cant find it. Any help would be greatly appreciated Cheers Darryl Link to comment Share on other sites More sharing options...
Stanhope Posted February 25, 2021 Share Posted February 25, 2021 It's located at C:\yourUser\AppData\Local\Arma 3\MPMissionsCache, the file is called Invade__Annex_3_3_68.Altis.pbo, make sure you've played on our server beforehand Link to comment Share on other sites More sharing options...
Th3Gamingguitarist Posted February 25, 2021 Author Share Posted February 25, 2021 Hi stan! I dont have AppData under my users Link to comment Share on other sites More sharing options...
Stanhope Posted February 25, 2021 Share Posted February 25, 2021 It's a hidden folder in windows, you have to unhide it Link to comment Share on other sites More sharing options...
Th3Gamingguitarist Posted February 25, 2021 Author Share Posted February 25, 2021 Thanks! Also how would i go about adding faction mods? Link to comment Share on other sites More sharing options...
Stanhope Posted February 25, 2021 Share Posted February 25, 2021 Find all the places where units are spawned in and replace it by modded units Link to comment Share on other sites More sharing options...
Th3Gamingguitarist Posted February 25, 2021 Author Share Posted February 25, 2021 what about the arsenal? Link to comment Share on other sites More sharing options...
Stanhope Posted February 25, 2021 Share Posted February 25, 2021 Those are defined in \Scripts\arsenal\* Link to comment Share on other sites More sharing options...
Th3Gamingguitarist Posted February 25, 2021 Author Share Posted February 25, 2021 How does one get to scripts Link to comment Share on other sites More sharing options...
Stanhope Posted February 25, 2021 Share Posted February 25, 2021 Are you asking how to unpack the mission or ...? Link to comment Share on other sites More sharing options...
Th3Gamingguitarist Posted February 25, 2021 Author Share Posted February 25, 2021 dont worry found it Link to comment Share on other sites More sharing options...
Th3Gamingguitarist Posted February 25, 2021 Author Share Posted February 25, 2021 What im trying to do is remove the limits for the arsenal as we have a very small group of people who we trust Link to comment Share on other sites More sharing options...
Th3Gamingguitarist Posted February 25, 2021 Author Share Posted February 25, 2021 but im not too sure how to do that Link to comment Share on other sites More sharing options...
Stanhope Posted February 25, 2021 Share Posted February 25, 2021 Find where the arsenal is actually initialized and replace the initialization by an open arsenal instead of a limited one Link to comment Share on other sites More sharing options...
Th3Gamingguitarist Posted February 26, 2021 Author Share Posted February 26, 2021 Hey Stan Having some more issues. When my friend connects it accuses him of hacking and says it is going to report it to staff. any idea on a fix? Link to comment Share on other sites More sharing options...
Stanhope Posted February 26, 2021 Share Posted February 26, 2021 Am I correct in assuming that you're using ace? Link to comment Share on other sites More sharing options...
Th3Gamingguitarist Posted February 26, 2021 Author Share Posted February 26, 2021 Ahh is that a problem? Link to comment Share on other sites More sharing options...
Stanhope Posted February 26, 2021 Share Posted February 26, 2021 Not really a problem, I&A3 was just never meant to be compatible with ace. There's a file Scripts\misc\localChecks.sqf, remove that & the calls to it in initplayerlocal & onplayerrespawn MidnightRunner 1 Link to comment Share on other sites More sharing options...
Th3Gamingguitarist Posted February 26, 2021 Author Share Posted February 26, 2021 Ahh thanks so much for all the help! Link to comment Share on other sites More sharing options...
Th3Gamingguitarist Posted February 26, 2021 Author Share Posted February 26, 2021 Hey! Sorry to bother you but how do I stop it from removing gear from players. I have had a trawl through the scripts but cant seem to figure it out. Again cheers for the help Darryl Link to comment Share on other sites More sharing options...
JJ Cakes Posted February 26, 2021 Share Posted February 26, 2021 Look at the file fn_cleaninventory.sqf, I believe that if you just insert this on line 1 it will disable the load out checks: if (true) exitWith {}; Link to comment Share on other sites More sharing options...
Th3Gamingguitarist Posted February 27, 2021 Author Share Posted February 27, 2021 Brilliant Thank you! One last thing I am trying to do is make it so all the VON channels are usable. which file would i find this? Link to comment Share on other sites More sharing options...
Stanhope Posted February 27, 2021 Share Posted February 27, 2021 Initplayer or player respawn iirc Link to comment Share on other sites More sharing options...
Th3Gamingguitarist Posted February 27, 2021 Author Share Posted February 27, 2021 Legend Thanks! Link to comment Share on other sites More sharing options...
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