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Vietnam 2: Napalm Boogaloo Week 3 12/02/2020 @19:00UTC


MidnightRunner

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Mission Name:

Vietnam Campaign Week 3

 

Server Details: 

IP: 116.202.224.207

Port: 2302

 

Mods Required:

AW Unsung.html

**Note: due to performance issue with the Prei Khmaoch Luong map it has been removed from the modset, updated HTML attached**

 

TS address: ts.ahoyworld.net

TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 19:00 UTC

Expected Mission Length: 120+ minutes (may go over or under expected mission length)

 

Player Slots: 41 (3 Squads of 11, Vortex and a 4 man command element)

 

 

Situation

Following the discovery of enemy documents and maps we have pin pointed the location of several logistics points used by the NVA for bringing in supplies. Part of this network is a camp where people being sent for re education are housed before transport North.

Local leaders have promised us their aid if we can put an end to the abduction of the local population.

 

 

Assets:

2 x IH-1D Iroquois 

2 x UH-1C/M21

2 x A-7D Corsair II

 

Friendly Forces:

US Armed Forces

 

Enemy Forces:

North Vietnamese Army

Viet Cong

 

Civilians:

Civilian presence to be expected, concentrated in built up areas.

 

Mission

Find and destroy the enemy logistics infrastructure to reduce their fighting capacity in the area, save and return the captured civilians in order to garner the support of the local leaders.

 

 

Execution

Objectives:

1. Assault and destroy the enemy logistics infrastructure

2. Rescue and recover the civilians being held for transport North.

3. Engage and destroy and enemy positions or infrastructure encountered.

 

Movement Plan:

At Commanders discretion

 

Rules of Engagement:

Enemies may be engaged on sight based on current squad orders

Civilians are present in the area so collateral damage is to be kept to a minimum.

 

 

Admin & Logistics

 

Equipment & Resupply:

At the commander’s control, assets are available at base to facilitate this.

 

Reinforcements:

Unlimited

At commanders discretion, transport assets are available.

 

 

Command & Control

 

Command:

Overall command lays with codename "Overlord" who will set objectives and ROE.

Operational control on the ground lies with the Platoon Commander.

 

Communication:

Radio channels are set for each element and can be viewed as part of the Diary accessible through the map. Platoon has limited discretion for change but structure is to be maintained.

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