I'm making a custom Zeus mission to eventually run on AWE and previously I was using a weapons sway reduction mod off Armaholic until someone tipped me off to this SQF command:
player setCustomAimCoef 0.15;
No mods needed, will work in Vanilla and that coefficient seems like a nice balance to me. The bigger the number, the closer to vanilla behavior (1.00). There's still weapons sway, it's just reduced to a manageable/non-annoyance level and the decay on the effect seems faster. You can move 5 or 10m without going straight back into the full sway mode.
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JJ Cakes
I'm making a custom Zeus mission to eventually run on AWE and previously I was using a weapons sway reduction mod off Armaholic until someone tipped me off to this SQF command:
No mods needed, will work in Vanilla and that coefficient seems like a nice balance to me. The bigger the number, the closer to vanilla behavior (1.00). There's still weapons sway, it's just reduced to a manageable/non-annoyance level and the decay on the effect seems faster. You can move 5 or 10m without going straight back into the full sway mode.
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