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Op. Neptune 12/12/2020 @ 19:00 UTC


kennychr

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Mission Name:

Operation Neptune

 

Server Details: 

IP: 116.202.224.207

Port: 2402

 

Mods Required:

 

neptune.html

 

TS address: ts.ahoyworld.net

TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 19:00 UTC

Expected Mission Length: 120+ minutes (may go over or under expected mission length)

 

Player Slots: 38 (3 Squads of 11, Vortex and a 3 man command element)

 

 

Situation

NATO Command has recieved intel about a illegal medical site on the island of Malden. This facilitiy is suspected to be backed by a terrorist faction. NATO has tasked a specops platoon to gather intel and possibly destroy the site after it has been secured.

 

 

Assets:

4 x Assault boats.

 

 

 

Friendly Forces:

None

 

Enemy Forces:

Any forces guarding the objective site.

 

Neutral Forces:

None

 

 

 

Mission

Insert by boat from the USS Liberty during the cover of night. When you have arrived at the island, by foot make your way to the facility located in GRID 042 067 and clear the objective. Any intel found is to be reported back to HQ.

 

 

Execution

Objectives:

1. Clear and search facility for any intel about what they are doing there.

2. Destroy facility if viable.

 

 

Movement Plan:

At Commanders discretion

 

Rules of Engagement:

Enemies may be engaged on sight based on current squad orders

 

 

 

Admin & Logistics

 

Equipment & Resupply:

 

 

Reinforcements:

Unlimited

 

 

 

Command & Control

 

Command:

Overall command lays with codename "Overlord" who will set objectives and ROE.

Operational control on the ground lies with the Platoon Commander.

 

Communication:

Radio channels are set for each element and can be viewed as part of the Diary accessible through the map . Platoon has limited discretion for change but structure is to be maintained.

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