SiegeSix Posted October 14, 2020 Share Posted October 14, 2020 Mission Name: Iron front US Campaign Week 6 Server Details: IP: 18.104.22.168 Port: 2302 Mods Required: Arma 3 Preset IFA Ahoy.html TS address: ts.ahoyworld.net TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 18:00 UTC Expected Mission Length: 120+ minutes (may go over or under expected mission length) Player Slots: 42 (2 Squads of 12, an 8 man weapons team, 4 man tank crew and 6 man command element) Situation As of our last assault in the Ardennes, we've managed to put the germans on the run. Command believes they're gathering a larger force to try and retake these bridges and halt our assault. However, we're taking advantage of the situation and trying to cross as many assets across the river before a possible counter-attack will halt this advance. In the height of these terrors, our platoon is sent to defend the advancing forces' flank and to launch a possible counter-offensive. Assets: Ground vehicles and tanks are available at spawn area. Friendly Forces: US Army Enemy Forces: German Wehrmacht Civilians: I severely doubt it. Mission Halt the german counter-offensive and push them back. Execution Objectives: Do not let the germans past the town in the north. Movement Plan: At Commanders discretion Rules of Engagement: Enemies may be engaged on sight based on current squad orders Admin & Logistics Equipment & Resupply: At the commander’s control, assets are available at base to facilitate this. Reinforcements: Unlimited At commander's discretion, transport assets are available. Command & Control Command: Overall command lays with codename "Overlord" who will set objectives and ROE. Operational control on the ground lies with the Platoon Commander. Communication: Radios are only available to a select few. Lead elements have limited scope to move these around to maintain the command structure and organisation. Stanhope, RiverWolf, Schubz and 2 others 5 Link to comment Share on other sites More sharing options...
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