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Operation Trebuchet Madrigal Week 2 11/08/2020 @ 17:30 UTC


MidnightRunner

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Mission Name:

Operation Trebuchet Madrigal Week 2

 

Server Details: 

IP: 116.202.224.207

Port: 2302

 

Mods Required:

Arma 3 Preset AW Optre.html

 

 

TS address: ts.ahoyworld.net

TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 17.30 UTC

Expected Mission Length: 120+ minutes (may go over or under expected mission length)

 

Player Slots: 37 (5 Teams of 6, 2 man Spartan team, command and vortex )

 

 

Situation

Now that we have freed the ONI operatives we can begin debriefing them and gaining the benefit of any intel they hold. We have also started to leverage our control of the airfield to bring in men and supplies with which to retake this province but first we must secure the area immediately around the airfield to prevent any attempt at it being retaken. 

 

Assets:

Various ground/air transport and support vehicles

 

Friendly Forces:

UNSC forces

 

Enemy Forces:

Insurrectionists

 

Civilians:

Large civilian presence to be expected.

 

Mission

A ODST force along with Fireteam Lancer, a two man Spartan team, will move out and secure the area immediately around the airfield while UNSC marines build up the airbase as a usable HQ.
There are several locations nearby with either views into the airbase or avenues from which an assault could be launched.

 

 

Execution

Objectives:

1. Clear out the marked areas.

2. Investigate any Insurrectionist activity that may pose a risk to the airbase.

 

Movement Plan:

At Commanders discretion

 

Rules of Engagement:

Armed Insurrectionists may be engaged on sight

Civilians are present in the area so collateral damage is to be kept to a minimum.

Only buildings clearly being used for a military purpose may be engaged.

 

 

 

Admin & Logistics

 

Equipment & Resupply:

At the commander’s control, assets are available at base to facilitate this.

 

Reinforcements:

Unlimited

At commanders discretion, transport assets are available.

 

 

Command & Control

 

Command:

Overall command lays with codename "Overlord" who will set objectives and ROE.

Operational control on the ground lies with the Platoon Commander.

 

Communication:

Radio channels are set for each element and can be viewed as part of the Diary accessible through the map . Platoon has limited discretion for change but structure is to be maintained.

ODST.jpg.89bdad6411765087f4d473bf268d548d.jpg

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