MidnightRunner Posted July 14, 2020 Share Posted July 14, 2020 Mission Name: PMC Ops Hell Week 3 Server Details: IP: 18.104.22.168 Port: 2302 Mods Required: Arma 3 Preset PMC Hell.htmlNote: Acex has been removed TS address: ts.ahoyworld.net TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 17.30 UTC Expected Mission Length: 120+ minutes (may go over or under expected mission length) Player Slots: 35 (5 Teams of 6, command and vortex ) This week will involve one player playing as a VIP being escorted by the other players. If you are interested in this then comment below and I will choose someone at random to play this role. Situation The CHADS have been contracted to provide a close security detail for a local government official as they head out into the locality to meet with their constituents. Assets: 1 x MH-6M Littlebird 1 x Bell UH-1H Various ground transport and support vehicles Friendly Forces: Finnish Maavoimat (Army) Enemy Forces: Militant Extremists group known as Suomen vapautusrintama or Finnish Liberation Front Civilians: Large civilian presence to be expected. Mission You are to split into two forces, an advance security team and the close protection detail for the VIP. Escort the VIP to their destinations and then safely back to the government plaza. Execution Objectives: 1. Meet with and escort the VIP to their pre-arranged meetings 2. The VIP must survive 3. Return the VIP to the government plaza on completion of the mission Movement Plan: At Commanders discretion Rules of Engagement: Return fire only. Civilians are present in the area so collateral damage is to be kept to a minimum. Only buildings clearly being used for a military purpose may be engaged. Civilian life must be protected (Hearts and minds) Admin & Logistics Joining Bug: I attempted to sort the issue where people got stuck on the loading screen. It appears to be related to squad XMLs. If you get stuck on the loading screen then back out to the main menu and disable your unit tag. Equipment & Resupply: At the commander’s control, assets are available at base to facilitate this. Reinforcements: Unlimited At commanders discretion, transport assets are available. Command & Control Command: Overall command lays with codename "Overlord" who will set objectives and ROE. Operational control on the ground lies with the Platoon Commander. Communication: Radio channels are set for each element and can be viewed as part of the Diary accessible through the map . Platoon has limited discretion for change but structure is to be maintained. Link to comment Share on other sites More sharing options...
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