MidnightRunner Posted July 7, 2020 Share Posted July 7, 2020 Mission Name: PMC Ops Hell Week 2 Server Details: IP: 116.202.224.207 Port: 2302 Mods Required: Arma 3 Preset PMC Hell.html TS address: ts.ahoyworld.net TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 17.30 UTC Expected Mission Length: 120+ minutes (may go over or under expected mission length) Player Slots: 35 (5 Teams of 6, command and vortex ) Situation The CHADS conduct daily patrols in the province of Hellanmaa to gain intelligence and provide security to the area. The patrols routes change continuously to both avoid enemy ambushes and to maximise the patrol coverage area. Assets: 1 x MH-6M Littlebird 1 x Bell UH-1H Various ground transport and support vehicles Friendly Forces: Finnish Maavoimat (Army) Enemy Forces: Militant Extremists group known as Suomen vapautusrintama or Finnish Liberation Front Civilians: Large civilian presence to be expected. Mission Head out and patrol along the designated route you are to meet with 2 prominent local persons along the way who may offer insight into any unusual behaviour in the area. Execution Objectives: 1. Patrol along the given route 2. Meet with the 2 prominent locals along the route 3. Discover and investigate and signs of FLF activity Movement Plan: At Commanders discretion Rules of Engagement: Return fire only. Civilians are present in the area so collateral damage is to be kept to a minimum. Only buildings clearly being used for a military purpose may be engaged. Civilian life must be protected (Hearts and minds) Admin & Logistics Joining Bug: I attempted to sort the issue where people got stuck on the loading screen. It appears to be related to squad XMLs. If you get stuck on the loading screen then back out to the main menu and disable your unit tag. Equipment & Resupply: At the commander’s control, assets are available at base to facilitate this. Reinforcements: Unlimited At commanders discretion, transport assets are available. Command & Control Command: Overall command lays with codename "Overlord" who will set objectives and ROE. Operational control on the ground lies with the Platoon Commander. Communication: Radio channels are set for each element and can be viewed as part of the Diary accessible through the map . Platoon has limited discretion for change but structure is to be maintained. Noah_Hero 1 Link to comment Share on other sites More sharing options...
Jenkins Posted July 7, 2020 Share Posted July 7, 2020 Steam collection updated for anyone having issues with the .html file or for those without a forum account. https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=2072866482 List of optional clientside mods available can be found here: Link to comment Share on other sites More sharing options...
Xwatt Posted July 7, 2020 Share Posted July 7, 2020 I believe this is the correct list for clientside mods, for modded gamenight events. Link to comment Share on other sites More sharing options...
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