MidnightRunner Posted June 2, 2020 Share Posted June 2, 2020 Mission Name: PMC Ops Kunduz Week 5 Server Details: Note new server IP details IP: 116.202.224.207 Port: 2302 Mods Required: Arma 3 Preset PMC OPs.html TS address: ts.ahoyworld.net TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 17.30 UTC Expected Mission Length: 120+ minutes (may go over or under expected mission length) Player Slots: 30 (4 Teams of 6, command, Phoenix Medivac and vortex ) Situation An American UH-60 flying over the area with an AH-64D escort was struck by a missile and forced into an emergency landing. US command have revealed that a VIP was onboard the UH-60. They have not revealed the identity of this person code name Foxhound but they have stated that this person is of vital importance and have requested that we extract this person. The Apache has been able to provide cover from a safe stand off position but they are reporting increased thermal activity in the area and will shortly require to head off station for refuel. Assets: 1 x MH-6M Littlebird 1 x AH-6M Little Bird 1 x UH-60M 1 x UH-60M MEV Various ground transport and support vehicles Friendly Forces: US Army Enemy Forces: Insurgents, insurrectionist military forces and non allied tribal fighters Civilians: Civilians are concentrated around towns and villages. Mission Find and secure the crash site. Evac the HVA code name Foxhound. If possible destroy the AA position Execution Objectives: Find and Secure the crash site. Safely evac code name Foxhound Optionally: Destroy the AA position Movement Plan: At Commanders discretion Rules of Engagement: Armed personnel may be engaged on sight. Civilians are present in the area so collateral damage is to be kept to a minimum. Only buildings clearly being used for a military purpose may be engaged. Civilian life must be protected (Hearts and minds) Admin & Logistics Resupply: At the commander’s control, assets are available at base to facilitate this. Reinforcements: Unlimited At commanders discretion, transport assets are available. Command & Control Command: Overall command lays with codename "Overlord" who will set objectives and ROE. Operational control on the ground lies with the Platoon Commander. Communication: Radio channels are set for each element and can be viewed as part of the Diary accessible through the map . Platoon has limited discretion for change but structure is to be maintained. Gambit, Lindi, JJ Cakes and 1 other 4 Link to comment Share on other sites More sharing options...
SiegeSix Posted June 5, 2020 Share Posted June 5, 2020 To Ryko's problem, I give you the solution: New mod: cTab. Just like old days. Link to comment Share on other sites More sharing options...
Xwatt Posted June 6, 2020 Share Posted June 6, 2020 Issue is, we tried to test CTAB for liberation, sadly, it's extremely broken and does not function properly anymore. I believe it was "reuploaded" to the workshop, but is not maintained, therefore just leaving it as an awfully broken mod in it's current state. SiegeSix 1 Link to comment Share on other sites More sharing options...
Ryko Posted June 6, 2020 Share Posted June 6, 2020 I have code for a cTab style system that was integrated into Stiletto that we could use if it was desired. However I think MR is specifically looking to remove blufor tracking for this mission series. ACE has its own excellent and configurable bft system as well. Link to comment Share on other sites More sharing options...
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