nailz Posted June 26, 2013 Share Posted June 26, 2013 Whilst playing the latest version today, every time the mortar mission has arisen, there hasn't been any mortars. The hesco ring and infantry are present though. I really like this sub-mission, forcing some, if not all of us, to break off attacking the AO and hunt 'em down! Link to comment Share on other sites More sharing options...
Rarek Posted June 26, 2013 Share Posted June 26, 2013 Fantastically worrying report! On it now. Link to comment Share on other sites More sharing options...
nailz Posted June 26, 2013 Author Share Posted June 26, 2013 Link to comment Share on other sites More sharing options...
tombguy5 Posted June 26, 2013 Share Posted June 26, 2013 I believe it's because the classnames for mortars have changed. The classname for Opfor Mortars is now "O_Mortar_01_F" This may be the reason why they aren't popping up. Cheers! - R. Berezon Link to comment Share on other sites More sharing options...
nailz Posted June 26, 2013 Author Share Posted June 26, 2013 I have edited the sqf appropriately! cheers tombguy5 1 Link to comment Share on other sites More sharing options...
Rarek Posted June 27, 2013 Share Posted June 27, 2013 Looks like I never actually posted my post last night! First thing I did when switching it over to Beta was change all the classnames; must've missed out the mortar ones! We've got an updated version running on our servers with that and a couple of other fixes; if it runs fine for a while I'll throw it onto the download thread. Link to comment Share on other sites More sharing options...
nailz Posted June 27, 2013 Author Share Posted June 27, 2013 I changed the classnames, and the mortars spawn now, and get "manned", but dont fire.. Link to comment Share on other sites More sharing options...
kamaradski Posted July 2, 2013 Share Posted July 2, 2013 Can we confirm this fixed, and archive the thread ? Or is it still bugged ? Link to comment Share on other sites More sharing options...
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