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Unsung 11th Armoured Deployment Week 11 10/04/2020 @ 17:30 UTC


MidnightRunner

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Mission Name:

Unsung 11th Armoured Deployment Week 11 (Finale part 2)

 

Server Details:

IP: 136.243.150.72:

Port: 2302

 

Mods Required:

TFAR_Beta, CBA_A3, Unsung, Ace, AceX

 

HTML preset:

Ahoy Unsung.html

 

 

Recommended Mods:

ShackTac User Interface

 

 

 

TS address: ts.ahoyworld.net

TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 18.30 UTC

Expected Mission Length: 120+ minutes (may go over or under expected mission length)

 

Player Slots: 39 (3 Squads of 11,  command, and vortex )

 

Role Descriptions for Platoon and Lead elements:

Spoiler

Platoon Leader: Overall commander of all friendly forces and responsible coordinating the smooth execution of the mission and directing the flow of battle. Platoon Leaders act as a focal point for all information in the AO. Lose the Platoon Leader, Coordination and Situational Awareness soon deteriorate.

 

Platoon Sgt: Platoon 2 I/C (2nd in command) there to aid the Platoon Leader in directing the flow of battle. If Platoon Leader becomes incapacitated the Platoon Sgt steps up (In this campaign is also an engineer to reduce the size of Platoon team).

 

Platoon RTO: Platoon Radio Telephone Operators are responsible for the smooth, expeditious and correct transmission of information to and from Platoon HQ. RTOs also have the responsibility to coordinate all air assets, give real time information to the Platoon Leader (fuel/ammunition, and of what type remaining) and coordinate air support with forward ground units.

 

Platoon Medic: Responsible for the medical needs of the Platoon HQ and supplementing the individual medical capabilities of any squad when needed. Medics are the exception to the "rifleman first" ethos. You cannot treat the casualty if you are the casualty.

 

Squad Leader: Leader of their squad, and responsible for executing orders given by the Platoon HQ. Duties involve organising the squad, and ensuring relay of all information to and from Platoon HQ. As with Platoon Leader they act as the focal point for all information for the squad.

 

Team Leader: Responsible for the execution of the Squad Leaders command and the effective use and the 4 men in their team. The senior Team Leader in a squad will also act as 2 I/C of the Squad, should squad Leader become incapacitated.

 

Situation

While back at Vung Tau Airfield preparing for the final assault on the enemy positions we are alerted to a large enemy attack aimed at the 1ATF Base to the North. We are being mobilised to repel this attack and drive them back. As we assemble we are notified that the enemy have overrun the airfields defences and have advanced all the way to the city of Ba Ria. In the 2 hours since capturing the town we are aware that they have brought in significant manpower to hold their gained territory. Ba Ria is a vital cross road and is essential to the security of the region. We must recapture it. To aid in this you are to be given one of the newly delivered M551 Sheridan light tanks.

 

Friendly Forces:

US 11th Armoured Cavalry Regiment

Army of the Republic of Vietnam (A.R.V.N.)

 

Assets:

UH-1D Iroquois (Slick) X 4

UH-1C/M21 X 2 (Armed Huey)

CH-47A Chinook X 2

A-7D Corsair II(CAS) X 2

A-1H Skyraider (CAS) X 2

AH-1G Cobra X 1

M-113 ACAV (M2) 

M-113 ACAV (Transport)

M-577 Ambulance

M-551 Sheridan Light Tank

Various ground transport and support vehicles

 

 

Enemy Forces:

National Liberation Front (Việt Cộng)

People's Army of Vietnam (P.A.V.N.)

 

 

Civilians:

Civilians are concentrated around towns and villages.

 

Mission

 

 

Head out from Vung Tau Airfield and defeat the NVA push aimed at cutting the province in half. Move fast and secure the area so that all our work will not have been in vain.

 

 

Execution

Objectives:

Regain control of the crossroad city of Ba Ria.

Liberate the 1ATF base which has been overrun by enemies.

 

 

Movement Plan:

At Commanders discretion

 

Rules of Engagement:

Armed personnel may be engaged on sight.

Civilians are present in the area so collateral damage is to be kept to a minimum.

Only buildings clearly being used for a military purpose may be engaged.

Civilian life must be protected (Hearts and minds)

 

Optional Tasks:

Provide any necessary support to civilians in the area.

 

Admin & Logistics

 

Resupply:

At the commander’s control, assets are available at base to facilitate this.

 

Reinforcements:

Unlimited

At commanders discretion, transport assets are available.

 

 

Command & Control

 

Command:

Overall command lays with codename "Overlord" who will set objectives and ROE.

Operational control on the ground lies with the Platoon Commander.

 

Communication:

Radio channels are set for each element and can be viewed as part of the Diary accessible through the map . Platoon has limited discretion for change but structure is to be maintained.

 

Good Morning Vietnam!!

Splash2.thumb.jpg.ad31648a5e54d0942597df5b4422248b.jpg

 

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Quote

The vehicle designed to mount the gun had a steel turret and aluminum hull. Although the hull could defeat heavy machine gun fire of up to 12.7mm AP,[14] it was easily defeated by rocket propelled grenades, which could destroy the vehicle if the spalling contacted the caseless main gun rounds. Like the M113 armored personnel carrier, it was also vulnerable to mines.

 

Snip from https://en.wikipedia.org/wiki/M551_Sheridan 

 

I'm thinking drive it carefully! :)

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