Sgt_HARTMAN Posted March 22, 2020 Share Posted March 22, 2020 Good morning all, I modified the mission in order to play on the side of the AAF against NATO. The whole mission scenario works without errors. I am embarrassed because I can't find why I can't appear in the AAF unit. I replaced all NATO units with AAFs by carefully repeating every detail on each unit. I changed the settings "West" by "Indep" or "guerrila" of fn_BaseManager & Main_Machine.sqf and despite that, I cannot manage spwan other than as a pilot. I've this message on bottom left. [ZONE RESTRICTION] no synchronized units found thank you in advance Link to comment Share on other sites More sharing options...
Stanhope Posted March 22, 2020 Share Posted March 22, 2020 Which version of I&A are you using and did you change this line in local/localinit.sqf? [west, getMarkerPos "BASE", "Main base"] call BIS_fnc_addRespawnPosition; Link to comment Share on other sites More sharing options...
Sgt_HARTMAN Posted March 22, 2020 Author Share Posted March 22, 2020 I'm using the 3.3.50 and I forgot this line indeed. However when I change "west" to "guerrila" or "indep", I have a variable error that appears so I imagine that "guerrila" and "indep" are not good ... Link to comment Share on other sites More sharing options...
Stanhope Posted March 22, 2020 Share Posted March 22, 2020 try "resistance" instead of west Link to comment Share on other sites More sharing options...
Sgt_HARTMAN Posted March 22, 2020 Author Share Posted March 22, 2020 it works, thank you very much! However, this error remains : 23 minutes ago, Sgt_HARTMAN said: I've this message on bottom left. [ZONE RESTRICTION] no synchronized units found Link to comment Share on other sites More sharing options...
Stanhope Posted March 22, 2020 Share Posted March 22, 2020 I've never come across that message nor have any idea what could be causing that so I can't help you with that. Link to comment Share on other sites More sharing options...
Sgt_HARTMAN Posted March 22, 2020 Author Share Posted March 22, 2020 I will continue to see this message appear, thanks again for your help! Link to comment Share on other sites More sharing options...
Sgt_HARTMAN Posted March 27, 2020 Author Share Posted March 27, 2020 I almost found, at first the exclamation mark which was present on the respawn location disappeared after removing the units and replacing their variable names initially noted "S1" by "s1". I realized that the loadout equipped before respawn is reset after death. I checked the script "OnPlayerRespawn.sqf" and there is obviously no faction setting to change. Since this script works with the "Player" variable, wouldn't these two errors be linked? I continue my research. PS: All faction changes work perfectly beyond this. Link to comment Share on other sites More sharing options...
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