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[EU2] Unsung 11th Armoured Deployment Week 4 14/02/2020 @ 18:30 UTC


MidnightRunner

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Mission Name:

[EU2] Unsung 11th Armoured Deployment Week 4

 

Server Details:

IP: 136.243.150.72:

Port: 2302

 

Mods Required:

TFAR_Beta, CBA_A3, Unsung, Ace, AceX

 

HTML preset:

Ahoy Unsung.html

 

 

Recommended Mods:

ShackTac User Interface

 

 

 

TS address: ts.ahoyworld.net

TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 18.30 UTC

Expected Mission Length: 120+ minutes (may go over or under expected mission length)

 

Player Slots: 39 (3 Squads of 11,  command, and vortex )

 

Role Descriptions for Platoon and Lead elements:

Spoiler

 

Platoon Leader: Overall commander of all friendly forces and responsible coordinating the smooth execution of the mission and directing the flow of battle. Platoon Leaders act as a focal point for all information in the AO. Lose the Platoon Leader, Coordination and Situational Awareness soon deteriorate.

 

Platoon Sgt: Platoon 2 I/C (2nd in command) there to aid the Platoon Leader in directing the flow of battle. If Platoon Leader becomes incapacitated the Platoon Sgt steps up (In this campaign is also an engineer to reduce the size of Platoon team).

 

Platoon RTO: Platoon Radio Telephone Operators are responsible for the smooth, expeditious and correct transmission of information to and from Platoon HQ. RTOs also have the responsibility to coordinate all air assets, give real time information to the Platoon Leader (fuel/ammunition, and of what type remaining) and coordinate air support with forward ground units.

 

Platoon Medic: Responsible for the medical needs of the Platoon HQ and supplementing the individual medical capabilities of any squad when needed. Medics are the exception to the "rifleman first" ethos. You cannot treat the casualty if you are the casualty.

 

Squad Leader: Leader of their squad, and responsible for executing orders given by the Platoon HQ. Duties involve organising the squad, and ensuring relay of all information to and from Platoon HQ. As with Platoon Leader they act as the focal point for all information for the squad.

 

Team Leader: Responsible for the execution of the Squad Leaders command and the effective use and the 4 men in their team. The senior Team Leader in a squad will also act as 2 I/C of the Squad, should squad Leader become incapacitated.

 

Situation

Following the successful defence of the FSB at Nui Dat we had several days of rest and recuperation. We now have been tasked with meeting the village elders from Xa Binh Ba who have requested a meeting with us. This is a good opportunity to improve relations with the local population. Your task is to meet with the elders convince them to share any information they can give us and to then act on that information in whatever way you see fit.

 

Friendly Forces:

US 11th Armored Cavalry Regiment

Army of the Republic of Vietnam (A.R.V.N.)

 

Assets:

UH-1D Iroquois (Slick) X 4

UH-1C/M21 X 2 (Armed Huey)

CH-47A Chinook X 2

A-7D Corsair II(CAS) X 2

A-1H Skyraider (CAS) X 2

AH-1G Cobra X 1

M-113 ACAV (M2) 

M-113 ACAV (Transport)

M-577 Ambulance

Various ground transport and support vehicles

 

 

Enemy Forces:

National Liberation Front (Việt Cộng)

People's Army of Vietnam (P.A.V.N.)

 

 

Civilians:

Civilians are concentrated around towns and villages.

 

Mission

 

Meet with the elders of Xa Binh Ba to gain intel on the local area. Act on that intel in whatever way you see necessary.

 

 

Execution

 

Objectives:

Meet with the Elders

Retrieve any available intel

Act on any intel received.

 

 

Movement Plan:

At Commanders discretion

 

Rules of Engagement:

Armed personnel may be engaged on sight.

Civilians are present in the area so collateral damage is to be kept to a minimum.

Only buildings clearly being used for a military purpose may be engaged.

Civilian life must be protected (Hearts and minds)

 

Optional Tasks:

Provide any necessary support to civilians in the area.

 

Admin & Logistics

 

Resupply:

At the commander’s control, assets are available at base to facilitate this.

 

Reinforcements:

Unlimited

At commanders discretion, transport assets are available.

 

 

Command & Control

 

Command:

Overall command lays with codename "Overlord" who will set objectives and ROE.

Operational control on the ground lies with the Platoon Commander.

 

Communication:

Radio channels are set for each element and can be viewed as part of the Diary accessible through the map . Platoon has limited discretion for change but structure is to be maintained.

 

Good Morning Vietnam!!

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