MidnightRunner Posted January 21, 2020 Share Posted January 21, 2020 Mission Name: [EU2] Unsung 11th Armoured Deployment Week 1 Server Details: IP: 136.243.150.72: Port: 2302 Mods Required: TFAR_Beta, CBA_A3, Unsung, Ace, AceX HTML preset: Ahoy Unsung.html Recommended Mods: ShackTac User Interface TS address: ts.ahoyworld.net TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 18.30 UTC Expected Mission Length: 120+ minutes (may go over or under expected mission length) Player Slots: 39 (3 Squads of 11, command, and vortex ) Situation You are part of the 11th Armoured Cavalry Regiment of the United States Army, currently serving in Vietnam. We are base in the province of Vung Tau East of Ho Chi Minh City. We are tasked with holding this province and driving out the NVA and VC forces from this area. The airport at Vung Tau is of strategic importance and is our number 1 priority. Its operations can not be compromised.To defend the area we have setup many FSBs to exert our influence on the area. We have just received word that one of these FSBs named Arrow is under attack from NVA forces and are running low on supplies. Our attempts to resupply them by air have failed due to the presence of enemy AA weapons. The 11th ACR have been tasked with rolling in and breaking the siege. Get it done. Friendly Forces: US 11th Armored Cavalry Regiment Army of the Republic of Vietnam (A.R.V.N.) Assets: UH-1D Iroquois (Slick) X 4 UH-1C/M21 X 2 (Armed Huey) CH-47A Chinook X 2 A-7D Corsair II(CAS) X 2 A-1H Skyraider (CAS) X 2 AH-1G Cobra X 1 M-113 ACAV (M2) M-113 ACAV (Transport) M-577 Ambulance Various ground transport and support vehicles Enemy Forces: National Liberation Front (Việt Cộng) People's Army of Vietnam (P.A.V.N.) Civilians: Civilians are concentrated around towns and villages. Mission Patrol out from main base to break the siege on FSB Arrow. Once the attack has been defeated counter attack and destroy the enemies staging area. Execution Objectives: Patrol from the Airbase at Vung Tau Airport Break the Siege on FSB Arrow Counter attack the enemy once their attack has been broken Push and clear their staging area Movement Plan: At Commanders discretion Rules of Engagement: Armed personnel may be engaged on sight. Civilians are present in the area so collateral damage is to be kept to a minimum. Only buildings clearly being used for a military purpose may be engaged. Civilian life must be protected (Hearts and minds) Optional Tasks: Provide any necessary support to civilians in the area. Admin & Logistics Resupply: At the commander’s control, assets are available at base to facilitate this. Reinforcements: Unlimited At commanders discretion, transport assets are available. Command & Control Command: Overall command lays with codename "Overlord" who will set objectives and ROE. Operational control on the ground lies with the Platoon Commander. Communication: Radio channels are set for each element and can be viewed as part of the Diary accessible through the map . Platoon has limited discretion for change but structure is to be maintained. Good Morning Vietnam!! Schubz, Stanhope and LH5 3 Link to comment Share on other sites More sharing options...
Walk'N Posted January 22, 2020 Share Posted January 22, 2020 I already hear "Broken Arrow", don't you all? MidnightRunner 1 Link to comment Share on other sites More sharing options...
MidnightRunner Posted January 22, 2020 Author Share Posted January 22, 2020 We only have 2 pilots though, the amount of CAS needed to recover from that is not available. Also, for his mission we are the relief force so if we get overrun it's over. Link to comment Share on other sites More sharing options...
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