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[EU2] Guerrilla Ops Livonia Week 7 11/10/19 @ 17:30 UTC


MidnightRunner

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Mission Name:

[EU2] Guerrilla Ops Livonia Week 7

17:30 UTC

(Contact DLC Required)

 

Server Details:

IP: 136.243.150.72:

Port: 2302

 

Mods Required:

TFAR_Beta Installation Guide

CBA_A3

 

 

TS address: ts.ahoyworld.net

TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 17.30 UTC

Expected Mission Length: 120+ minutes (may go over or under expected mission length)

Player Slots: 32 (3 cells of 9,  command, FSG and vortex )

 

Situation

Following our successful liberation of Sitnik and the assault on the NATO heli base, we are ready to continue our push against these invaders.Our next move is to liberate the power plant from NATO hands. However, our advance has been hampered by heavy and accurate artillery fire coming from somewhere South of our position. They appear to have pre-designated the area just South of Sitnik. We will need to move West to Borek and move South in order to find and neutralise the Artillery position. We will then be able to move on the power plant complex and clear it of NATO forces.

 

Friendly Forces:

The New Livonian Army

 

Assets:

WY-55 Czapla x 2

WY-55 Czapla (unarmed) x 2

MH-9 Hummingbird X 2

A-149 Gryphon AA X 1

A-149 Gryphon CAS X 1

Zamak MRL X 1

Various ground transport and support vehicles

Any assets recovered on the ground

 

Enemy Forces:

NATO

 

 

Civilians:

Large civilian presence in urban areas, sparse population elsewhere

 

Mission

 

Move out from Sitnik avoiding the pre-designated arty targets, find and destroy the Artillery and clear the Power plant complex.

 

 

Execution

 

Objectives:

Avoid Artillery target zone

Find and destroy Arty position

Clear Power Plant Complex

 

Movement Plan:

At Commanders discretion

 

Rules of Engagement:

Armed NATO personnel may be engaged on sight.

A large civilian presence is expected in the area so collateral damage is to be kept to a minimum.

Only buildings clearly being used for a military purpose may be engaged.

Civilian life must be protected at all costs

 

Optional Tasks:

None

 

Admin & Logistics

 

Resupply:

At the commander’s control, assets are available at base to facilitate this.

Reinforcements:

Unlimited

At commanders discretion, transport assets are available.

 

 

Command & Control

 

Command:

Overall command lays with codename "Overlord" who will set objectives and ROE.

Operational control on the ground lays with the Platoon Commander.

 

Communication:

Radio channels are set for each element and can be viewed on the map in game. Platoon has limited discretion for change but structure is to be maintained.

 

niech żyje livonia

Long live Livonia

 

 

Engineers working hard to get the recovered MLR systems operational:

1770558183_ArmA3Screenshot2019_10.07-23_46_17_57.thumb.png.e85d2f19deb2d94f162bd5ae8e0e8235.png

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