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First Mission Failing to Spawn: I&A v3.3.26


En1gm4tic

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Hello, 
I'm trying to set up a version of Invade and Annex on a small server, and I am having issues with the first mission failing to spawn correctly.

 

Symptoms include:
 - Task Notification popping up

 - Place name missing from task notification

 - Error logs when playing in multi-player through 3DEN

 

Here are some images of the errors, as I screenshotted them as they popped up:

 

20190611201632_1.jpg.cf7d89b0b3c5b3e0ecec2ca4bfdb17f9.jpg
 

20190611201627_1.jpg.9989561d76f9d0b07af4ddc660307b72.jpg

 

20190611201634_1.jpg.3eba8337e072bce6238389f3f843f94b.jpg

 

20190611201117_1.jpg.7a0ef8270e0cdd8c96d983250103fb49.jpg

If I can provide any additionl information, please do not hesitate to ask.

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31 minutes ago, Stanhope said:

You deleted the function fn_getAo.sqf which decides what the next AO will be.

Odd. I still have fn_getAo.sqf in my file structure in missionFolder.Altis/Functions/Location


I'm going to go on the AW server to get a fresh version, just to be sure.

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