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TheScar

A3 Warlords update 1.86

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Currently all the missions are using some variation of:

_flatPos = [0,0,0];
    while {_flatPos distance2D [0,0,0] < 200} do {
        _flatPos = [getMarkerPos currentAO, 10, 15000, 5, 0, 0.2, 0, [[BaseArray, 800],[currentAO, 800]], [0,0,0]] call BIS_fnc_findSafePos;
    };

That needs to be replaced by something that doesn't use [BaseArray,800] as param, you need to add all the locations that are in basearray to the array that array is currently in.  If that makes sence. 

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On the up-side, spawn has a protection zone so you can't be shot inside of it.  On the down side you can't shoot while within 300 meters of that spawn area. 

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4 hours ago, ansin11 said:

Isn't this how you like it @TheScar?

i took a fuel truck,then wiped it - so no,it wasnt a problem to me,but you do understand where i m coming from ?

😚

 

 

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//
// Dear maintainer:
//
// Once you are done trying to 'optimize' this routine,
// and have realized what a terrible mistake that was,
// please increment the following counter as a warning
// to the next guy:
//
// total_hours_wasted_here = 16
//

:Yaoarghh-min:

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